bugFreeciv - Bugs: bug #24800, Cursor animation slower with stack...

Show feedback again

bug #24800: Cursor animation slower with stack of units and trade route display enabled

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sun Jun 26 09:41:03 2016  
Category: client-gtk-2.0Severity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.5.4Operating System: Any
Planned Release: Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):

You are not logged in

Please log in, so followups can be emailed to you.


Sun Jun 26 09:41:03 2016, original submission:

Reported by spreeuw on #freeciv IRC:

If you have a stack of units selected (say 32 stealth bombers), and trade route display is enabled, then the circle cursor animation (and client in general) is very slow (unusably, on my machine). Either selecting only a single unit, or disabling trade route display, makes it much faster.

First seen with freeciv-gtk2, Amplio2 tileset, 2.5.4. Gtk3 and Qt seem not to suffer from the slowdown nearly as much.

(I'd guess it's redrawing the traderoute lines unnecessarily for every unit in the stack, or something, and maybe Gtk2 traderoute drawing is just particularly slow.)

Jacob Nevins <jtn>
Project Administrator


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by jtn (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Error: not logged in



    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup