bugFreeciv - Bugs: bug #25149, Embassy status "contact"...

 
 
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bug #25149: Embassy status "contact" changes to "no contact"

Submitted by:  Exbed <exbed>
Submitted on:  Tue Oct 4 11:55:04 2016  
 
Category: docsSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.5.5Operating System: Microsoft Windows
Planned Release: Contains string changes: None

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Thu Oct 6 11:11:44 2016, comment #2:

That's the reasion. Didn't found any reference information about this behavior in the Freeciv help. There is only this hint at the diplomat unit:

Exbed <exbed>
Wed Oct 5 06:16:38 2016, comment #1:

Do you have units in contact with units of the other nation? If you don't have an active embassy, contact remains only some turns so that your units don't see each other.

Marko Lindqvist <cazfi>
Project Administrator
Tue Oct 4 11:55:04 2016, original submission:

problem description

I lost contact to nations which had embassy status "contact". Next turn it suddenly have the status "no contact", while the Dipl.State keeps "Cease-fire".

instructions for reconstruction

Watch the embassy status of the Portuguese in attached savegame this turn ("contact") and next turn ("no contact").

Exbed <exbed>

 

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Attach File(s):
   
   
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Attached Files
file #28882:  freeciv-T0077-Y-0575-auto.sav.bz2 added by exbed (170kB - application/octet-stream)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by exbed (Submitted the item)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Oct 10 12:52:15 2016cazfiCategoryclient-gtk-2.0=>docs
    Tue Oct 4 11:55:04 2016exbedAttached File-=>Added freeciv-T0077-Y-0575-auto.sav.bz2, #28882
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