bugFreeciv - Bugs: bug #25433, When you lose Future Tech (such as...

 
 
Show feedback again

bug #25433: When you lose Future Tech (such as tech upkeep) and tech cost style is 0, next technology cost stay remain.

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Thu Jan 12 20:43:06 2017  
 
Category: generalSeverity: 3 - Normal
Priority: 5 - NormalStatus: None
Assigned to: NoneOpen/Closed: Open
Release: 2.5.6Operating System: None
Planned Release: Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Thu Jan 12 20:43:06 2017, original submission:

From http://freeciv.wikia.com/wiki/Forum:Some_tiny_issues (2):

e.g. in civ2civ3, Future Tech 2 requires 5340 bulbs and if you lose Future Tech 1, you even need 5340 bulbs to regain Future Tech 1. (not 5280 bulbs)
(server\techtools.c update_bulbs)

it seems if someone lose Future Tech, research->techs_researched is not decrement so this is happen.

Marko Lindqvist <cazfi>
Project Administrator

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by cazfi (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup