bugBattle for Wesnoth - Bugs: bug #3856, hide map at start of turn, to...

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bug #3856: hide map at start of turn, to preserve fog/shroud in hotseat games

Submitted by:  None
Submitted on:  Wed Dec 8 23:27:35 2004  
Votes:  200  
Category: Feature RequestSeverity: 3 - Normal
Priority: 5 - NormalItem Group: Multiplayer
Status: FixedPrivacy: Public
Assigned to: J Tyne <jamit>Originator Email: -unavailable-
Open/Closed: ClosedRelease: 0.8.8
Operating System: Debian GNU/Linu

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Mon Feb 24 22:26:37 2014, comment #7:

Proposed fix here: https://github.com/wesnoth/wesnoth-old/tree/blindfold_turn_dialog

Chris Beck <involution>
Project Member
Tue Dec 4 14:12:16 2012, comment #6:

Fog of War is completely broken in hotseat mode, because of this bug. The category should probably be changed from "Feature Request" to "Bug" to reflect this.

Daniel Dunér <danielduner>
Sat Oct 24 11:31:46 2009, comment #5:

Duplicated also as bug #12868.

Sat May 19 19:48:26 2007, comment #4:

Another report on this is bug #9168.

Wed Jan 10 21:23:52 2007, comment #3:

One more thing that applies to this: PRIOR to hiding the map, you should definitely not scroll to the position of the enemy leader, because this would give away the unit's position (even if it was in ambush).

The implementation should, in fact, preferably hide all unnecessary scrolling, and simply hide/blank the view as turn is ended, and show the new view correctly positioned when requested/released from the blankout.

Sun Oct 16 10:11:29 2005, comment #2:

Hiya, this bug still applies at v1.0. I thought I'd clarify it a bit: when changing turns, the map zooms to the new player's leader, so the previously player gets a glimpse before they leave the seat.

I suggest that each turn starts with a blank screen and no units selected, and the player has to click/type something to start their turn.


V1.0 on FC4, game installed from RPMs using yum.

Su <elwynd>
Sat Oct 1 17:22:51 2005, comment #1:

See https://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=11267 for Savannah history.

ott <ott>
Project Member
Wed Dec 8 23:27:35 2004, original submission:

the FoW an Shroud are senseless in hotseat or email games.
this could be fixed if the map is hidden at the begin of a players turn. a popup window with the size of the map would be adaequate.

it would be nice for email games if there could be a SAVE button to save the game in this position (with the popup window). so either the player who saves the game nor the player who loads the game gets other players map information.



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Carbon-Copy List
  • -unavailable- added by gfgtdf (Updated the item)
  • -unavailable- added by involution (Posted a comment)
  • -unavailable- added by jamit (Updated the item)
  • -unavailable- added by wolkenwand (Voted in favor of this item)
  • -unavailable- added by danielduner (Posted a comment)
  • -unavailable- added by danielduner (Voted in favor of this item)
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by grzywacz (Updated the item)
  • -unavailable- added by elwynd (Posted a comment)
  • -unavailable- added by ott (Updated the item)

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    Follow 9 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon Apr 20 03:47:00 2015shadowmasterOpen/ClosedOpen=>Closed
    Mon Nov 10 01:18:27 2014gfgtdfStatusReady For Test=>Fixed
    Sat Apr 19 23:45:24 2014involutionStatusNone=>Ready For Test
    Mon Feb 24 00:02:50 2014jamitAssigned toNone=>jamit
    Fri Feb 8 17:33:08 2013wolkenwandCarbon-Copy-=>Added wolkenwand
    Tue Dec 4 14:01:18 2012danieldunerCarbon-Copy-=>Added danielduner
    Sun Jan 29 22:46:04 2012shadowmasterAssigned togrzywacz=>None
    Wed Jun 24 16:41:32 2009grzywaczAssigned toNone=>grzywacz
    Sat Oct 1 17:22:51 2005ottOperating SystemDebian GNU/Linux=>Debian GNU/Linu
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