bugCal3D - 3d character animation library - Bugs: bug #7738, not and and in cal3d_wrapper.cpp

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bug #7738: not and and in cal3d_wrapper.cpp

Submitted by:  None
Submitted on:  Wed 15 Nov 2006 10:23:10 AM UTC  
Category: NoneSeverity: 2 - Minor
Priority: 5 - NormalStatus: None
Privacy: PublicAssigned to: None
Originator Email: -unavailable-Open/Closed: Open

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Fri 05 Jan 2007 07:40:31 AM UTC, comment #1:

Using "not" and "and" as logical operators has been part of the C++ standard since at least 1998.

James W. Walker <jwwalker>
Wed 15 Nov 2006 10:23:10 AM UTC, original submission:

Looks like the code in the trunk doesnt compile.
There are a bunch of errors in the cal3d_wrapper.cpp

Referring to the use of not & and (instead of ! and &&)

Im compiling using VS8 under windows XP.
The checkout was done today wednesday 15/11.




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  • -unavailable- added by jwwalker (Posted a comment)
  • -unavailable- added by None (Originator Email)

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 05 Jan 2007 07:40:31 AM UTCjwwalkerSeverity5 - Blocker=>2 - Minor
    Wed 15 Nov 2006 10:23:10 AM UTCNoneCarbon-Copy-=>Added -unavailable-
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