bugCal3D - 3d character animation library - Bugs: bug #8818, LOADER_ROTATE_X_AXIS produces...

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bug #8818: LOADER_ROTATE_X_AXIS produces malformed polygons

Submitted by:  None
Submitted on:  Thu Mar 29 11:35:48 2007  
Category: NoneSeverity: 4 - Important
Priority: 5 - NormalStatus: None
Privacy: PublicAssigned to: None
Originator Email: -unavailable-Open/Closed: Open

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Thu Mar 29 11:35:48 2007, original submission:

If you specify LOADER_ROTATE_X_AXIS, some polygons become malformed, which does not happen if this option is not used.

Please take a look at the two attached images:

wrong.jpg has clearly a malformed polygon, while right.jpg does look as intended.

I have checked this bug with version 0.11.0 and also with the current svn tree.

Please let me know, if you need any more information.

Thanks in advance for your help.



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Attach File(s):

Attached Files
file #2173:  wrong.JPG added by None (35kB - image/jpeg)
file #2174:  right.JPG added by None (36kB - image/jpeg)


Depends on the following items: None found

Items that depend on this one: None found


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  • -unavailable- added by None (Submitted the item)

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Mar 29 11:35:48 2007NoneAttached File-=>Added wrong.JPG, #2173
      Attached File-=>Added right.JPG, #2174
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