bugCal3D - 3d character animation library - Bugs: Browse Items

 
 
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        15 matching items - Items 1 to 15        


Item ID Summary Status Assigned to Submitted on
 #24805 [PATCH] Fix build with gcc6 None None Mon Jun 27 03:03:06 2016
 #24804 Incorrect fsf address None None Mon Jun 27 02:59:28 2016
 #18045 Tangent space calculation does not include cross factor None None Mon Apr 18 15:19:17 2011
 #16093 Not actually a bug, but... None None Mon May 31 04:11:47 2010
 #13940 missing #include <string.h> in config.h None None Sun Jul 12 16:21:17 2009
 #12213 LOD doesn't work correctly with the paladin model None None Fri Aug 22 08:40:41 2008
 #11685 CalCoreAnimation doesn't cleanup its list of tracks None None Wed May 14 14:22:34 2008
 #11472 problem building None None Fri Apr 11 03:53:11 2008
 #11429 blendercal exporter does not export mesh and material data of this particular file Fixed maxun Fri Apr 4 16:59:32 2008
 #9900 Bug in exporting plugin for Maya. None None Fri Aug 31 10:27:13 2007
 #8875 getTextureCoordinateCount for CalRenderer None None Sat Apr 7 15:30:19 2007
 #8818 LOADER_ROTATE_X_AXIS produces malformed polygons None None Thu Mar 29 11:35:48 2007
 #8055 Maya plugin source doesn't support linux maya None None Tue Dec 19 02:13:32 2006
 #7738 not and and in cal3d_wrapper.cpp None None Wed Nov 15 10:23:10 2006
 #6558 The 3D Studio Max 8 exporter is broken None maxun Wed Aug 9 06:31:24 2006

        15 matching items - Items 1 to 15        

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