bugBattle for Wesnoth - Bugs: Browse Items

 
 
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Item ID Summary Status Assigned to Submitted on
 #25460 After disable sunset command, Screen still fade to black if open any GUI dialogs None None Sat Jan 21 03:02:30 2017
 #25457 voice key, to be included under [story] and [message] None None Fri Jan 20 04:21:24 2017
 #25456 Let version_suffix affect the manpage names too None None Fri Jan 20 00:30:28 2017
 #25455 Manpages, German translation missing & welcome 2017 Confirmed None Thu Jan 19 23:46:09 2017
 #25417 HttT: picked up sceptre with Li'sar, but Konrad got the new attack Fixed zookeeper Sun Jan 8 07:12:47 2017
 #25411 LoW - The Chief Must Die is now impossible Confirmed None Tue Jan 3 20:38:44 2017
 #25410 Missing mouse input events Fixed jyrkive Mon Jan 2 11:13:41 2017
 #25409 Multiplayer empty slots get unexpectedly filled Confirmed None Mon Jan 2 11:01:56 2017
 #25408 Large game slow down when new window UI elements showing/moved None None Mon Jan 2 08:58:27 2017
 #25398 Addon Description button causes game to hang Duplicate None Wed Dec 21 00:20:57 2016
 #25397 Animations immediately following a message get truncated None None Tue Dec 20 20:31:50 2016
 #25393 heap use after free in MP map selection None None Sat Dec 17 15:41:13 2016
 #25390 [for] tag ignores start/end attributes None None Thu Dec 15 09:10:42 2016
 #25389 swamp/water transition - use the correct water for it None None Wed Dec 14 15:38:52 2016
 #25378 SDL2 + OpenGL crash on ARM None None Sat Dec 10 21:35:15 2016
 #25377 SDL2 support broken on ARM None None Sat Dec 10 21:29:04 2016
 #25376 resizing window when starting a campaign Duplicate None Sat Dec 10 21:10:30 2016
 #25375 cmake build fails on macOS with undefined symbols None None Sat Dec 10 18:14:12 2016
 #25370 Segmentation fault, possibly related to [animate_unit] with many [animate] subtags None None Wed Dec 7 16:37:42 2016
 #25363 Dead Water, S2: The Chest Fixed zookeeper Mon Dec 5 12:54:13 2016
 #25361 scrollbar in advance dialog Confirmed None Mon Dec 5 10:43:27 2016
 #25360 variants in the ingame help Confirmed None Mon Dec 5 09:56:47 2016
 #25359 chill wave animation doesn't get played Fixed celticminstrel Mon Dec 5 09:07:34 2016
 #25358 Movement values get cut off on resolutions with low height Confirmed None Sun Dec 4 19:48:22 2016
 #25357 `wesnoth` fails to start with SDLApplication clash None None Sun Dec 4 03:10:40 2016
 #25356 Game lags horribly, and quickly ends up completely frozen Fixed jyrkive Sat Dec 3 02:26:15 2016
 #25348 segfault: killed a unit with debug mode, which should have triggered an event afterwards Fixed tad_carlucci Thu Dec 1 00:53:01 2016
 #25347 recruit window: unit scaling method None None Wed Nov 30 23:38:25 2016
 #25346 ~LIGHTEN() overlay image path function - how to use? None None Wed Nov 30 21:13:03 2016
 #25337 allow custom widget definitions in umc Fixed None Wed Nov 23 15:15:51 2016
 #25334 Stack overflow / segmentation fault on viewing Help in Japanese None None Tue Nov 22 06:50:40 2016
 #25332 Texts including alphanumeric or symbol are not displayed in help when language is Japanese or Chinese. Confirmed None Tue Nov 22 01:41:39 2016
 #25323 segfault after showing message about errors in an add-on None None Mon Nov 21 04:07:04 2016
 #25322 movement/resistance tooltips missing in unit preview panel widget Fixed None Sun Nov 20 16:34:25 2016
 #25321 choose-game-to-load-screen with very long scenario name None None Sat Nov 19 23:01:45 2016
 #25320 Statistics Dialog: To less place for scenario name None None Sat Nov 19 22:56:21 2016
 #25311 UTBS(New units): Infinite Kalehs Fixed zookeeper Fri Nov 18 05:49:01 2016
 #25310 don't show random leader option if the faction has only one possible leader Fixed None Thu Nov 17 18:18:51 2016
 #25303 workspace switching in fullscreen mode None None Tue Nov 15 12:20:22 2016
 #25299 UTBS/Performance: unit movement over shroud is laggy None None Mon Nov 14 16:15:30 2016
 #25293 Image Not Found for minimap icons when using large font size Confirmed None Sun Nov 13 06:50:43 2016
 #25292 Crash when viewing in-game Help with large font size. Confirmed None Sun Nov 13 06:48:06 2016
 #25290 Game crashes when exiting the loadingscreen ├«na unusual way None None Sun Nov 13 01:13:10 2016
 #25288 Crash if wesnoth resolution is higher than desktop resolution. None None Sat Nov 12 18:52:20 2016
 #25286 editor: quit dialog sometimes buggy None None Sat Nov 12 15:16:56 2016
 #25285 crash starting campaign None None Sat Nov 12 15:00:23 2016
 #25277 assertion failure: future move + shroud + planning mode None None Thu Nov 10 00:16:14 2016
 #25271 Lobby shows host multiple times for guest None None Mon Nov 7 12:08:42 2016
 #25258 Enemy moves "in advance" are visible by hovering over the unit sometimes None None Wed Nov 2 14:58:24 2016

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