bugBattle for Wesnoth - Bugs: bug #13365, [primary_unit] improvements

 
 
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bug #13365: [primary_unit] improvements

Submitted by:  Patrick P <sapient>
Submitted on:  Mon 13 Apr 2009 04:39:42 AM UTC  
 
Category: Feature RequestSeverity: 2 - Minor
Priority: 5 - NormalItem Group: WML
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.7Operating System: any

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Mon 13 Apr 2009 04:39:42 AM UTC, original submission:

As discussed with ESR on IRC--

1. if the tag remains named [primary_unit] then it would be nice to correspond to SUF

2. however, if the SUF matches no unit but specifies x,y... then it should most likely pass that x,y location to the event regardless

3. an alternatively, you could offer [primary_location] to take SLF

4. Something else he has been tripping over is that when you indirect through fire_event you lose magic context variables like unit and secondary_unit. This is irritating and damages the usefulness of fire_event a lot. The $unit is available in fired event... IF you specify [primary_unit]... perhaps primary unit should continue to $unit by default?

Patrick P <sapient>
Project Member

 

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  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by sapient (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 07 Nov 2011 05:49:04 PM UTCshadowmasterAssigned toshadowmaster=>None
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