bugBattle for Wesnoth - Bugs: bug #19742, "mandatory WML child missing...

 
 
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bug #19742: "mandatory WML child missing yet untested for, please report" on trying to reload a stuck/saved "deep shrine"game on MP

Submitted by:  Iurii Chernyi <crab>
Submitted on:  Fri 18 May 2012 05:14:39 PM UTC  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group:  None of the others
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.10Operating System: linux

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Fri 18 May 2012 05:16:18 PM UTC, comment #1:

also,

"but the bug was probably before saving game, AI was stuck.
stuck doing nothing."

Iurii Chernyi <crab>
Project Member
Fri 18 May 2012 05:14:39 PM UTC, original submission:

neofutur on IRC around 19:00 on 18th May:

"mandatory WML child missing yet untested for, please report"
on trying to reload a stuck/saved "deep shrine"game on multiplayer
strange i could load the file as a local game.
have the erroronly if i try to load it on multiplayer

Iurii Chernyi <crab>
Project Member

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
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Attached Files
file #15749:  3p_-_Deep_Shrine_Turn_10.gz added by crab (74kB - application/x-gzip)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by crab (Submitted the item)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 18 May 2012 05:14:55 PM UTCcrabOperating System?=>linux
    Fri 18 May 2012 05:14:39 PM UTCcrabAttached File-=>Added 3p_-_Deep_Shrine_Turn_10.gz, #15749
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