bugFreeciv - Bugs: bug #19962, Lua Tile:set_label() does not...

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bug #19962: Lua Tile:set_label() does not update clients

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sat 21 Jul 2012 12:28:29 AM UTC  
Category: generalSeverity: 3 - Normal
Priority: 5 - NormalStatus: Ready For Test
Assigned to: pepeto <pepeto>Open/Closed: Open
Release: trunk r21593Operating System: Any
Planned Release: 2.5.0, 2.6.0

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Wed 22 Oct 2014 05:10:14 PM UTC, comment #1:

Fix ready.

(file #22713)

pepeto <pepeto>
Project MemberIn charge of this item.
Sat 21 Jul 2012 12:28:29 AM UTC, original submission:

The tile_label() function added in patch #3136 and modified in bug #19957 doesn't do anything to push the updated tile to clients, so it's left until the next time the tile gets updated for another reason.

However, the obvious code fix causes trouble in the form of assertion failures when the script that assigns labels on the "map_generated" signal runs.

Jacob Nevins <jtn>
Project Administrator


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Attach File(s):

Attached Files
file #22713:  send_tile_label.patch added by pepeto (547B - text/x-diff)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by pepeto (Updated the item)
  • -unavailable- added by jtn (Submitted the item)

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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 22 Oct 2014 05:10:14 PM UTCpepetoAttached File-=>Added send_tile_label.patch, #22713
      StatusNone=>Ready For Test
      Assigned toNone=>pepeto
      Operating SystemNone=>Any
      Planned Release2.5.0=>2.5.0, 2.6.0
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