Sat 27 Oct 2012 04:08:56 PM UTC, original submission:
To (help) ensure that the messages from the following threads do not become lost in the sands of time and to expand on them, I have filed this bug report.
Threads:
http://forums.wesnoth.org/viewtopic.php?f=12&t=37726
http://forums.wesnoth.org/viewtopic.php?f=4&t=37730
Basically, right now, the game relies on the system for translations of the names of days and months and for things such as "AM" and "PM". However, if one is using a translation to a minority or dead language, the system likely won't have any translations to give the game nor will it likely ever get translations to give.
In addition, for "AM" and "PM", the game currently attempts to draw translations from the current internally-set locale, but for some translations, this typically results in failure (on systems using glibc, at least). For example, using the Spanish translation currently has the game internally set "es_ES", thus for Spanish Spanish. Since the Spanish don't use the twelve-hour clock anymore, the es_ES glibc locale doesn't provide any data whatsoever for "AM" and "PM", thus one who wishes to use Wesnoth's twelve-hour clock setting along with the Spanish translation will have nothing in "AM"/"PM"'s place; one will get "12:00" for "12:00 AM" or "12:00 PM". But since Spanish is spoken in many nations, some of which, such as Mexico, do still use the twelve-hour clock, thus it is a real problem. A similar problem can be observed with using the British English translation on a system using glibc (an older version of glibc from say... 2011, at least); for the longest time, glibc's maintainer has refused to allow data for "AM" and "PM" to enter the en_GB locale's data file, despite the fact that normal people in the UK still use the twelve-hour clock.
So, at the bare minimum (hopefully, I'm not missing anything), we need a way of providing translations for the following:
- Names of days
- Names of months
- Abbreviated names of days
- Abbreviated names of months
- "AM" and "PM"
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