bugBattle for Wesnoth - Bugs: bug #20468, replace_map doesn't update owned...

 
 
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bug #20468: replace_map doesn't update owned villages

Submitted by:  Simon Forsyth <alarantalara>
Submitted on:  Fri 01 Feb 2013 12:21:03 AM UTC  
 
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group: WML
Status: FixedPrivacy: Public
Assigned to: Mark de Wever <mordante>Open/Closed: Closed
Release: 1.11.1Operating System: OS X

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Sat 09 Feb 2013 05:33:56 PM UTC, SVN revision 56264:

Fixed updating the owned villages for replace_map.

This disown villages that no longer exist after the replacement.
Capturing villages at places now a village will be added later.

(Fixes bug #20468.)

(Browse SVN revision 56264)

Mark de Wever <mordante>
Project MemberIn charge of this item.
Fri 01 Feb 2013 12:21:03 AM UTC, original submission:

When replace_map is called, villages may be added or removed to the map. If a village is removed from the map, it remains as part of the count of villages until the game is reloaded at which point the number of villages owned matches the number currently owned on the map.

Simon Forsyth <alarantalara>
Project Member

 

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Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by mordante (Updated the item)
  • -unavailable- added by alarantalara (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 26 Mar 2013 12:25:56 PM UTCshadowmasterOpen/ClosedOpen=>Closed
    Sat 09 Feb 2013 05:35:07 PM UTCmordanteStatusIn Progress=>Fixed
    Sat 09 Feb 2013 10:40:09 AM UTCmordanteStatusNone=>In Progress
      Assigned toNone=>mordante
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