bugBattle for Wesnoth - Bugs: bug #20654, Unstoring a unit to the recall...

 
 
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bug #20654: Unstoring a unit to the recall list crashes the game later

Submitted by:  B. Lipka <lipk>
Submitted on:  Tue 26 Mar 2013 07:43:48 PM UTC  
 
Category: BugSeverity: 4 - Important
Priority: 5 - NormalItem Group: WML
Status: InvalidPrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: trunkOperating System: Linux

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Tue 02 Apr 2013 07:01:42 PM UTC, comment #1:

Turns out I made a mistake identifying the root of the problem. I will submit a new bug with the proper information.

B. Lipka <lipk>
Project Member
Tue 26 Mar 2013 07:43:48 PM UTC, original submission:

If I unstore a unit to the recall list during a scenario, the game later crashes with a segmentation fault before advancing to the next scenario. The crash can be triggered either by an [end_scenario] tag or the :choose_level debug-mode command.

Will put together a test case later.

B. Lipka <lipk>
Project Member

 

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 02 Apr 2013 07:01:42 PM UTClipkStatusNone=>Invalid
      Open/ClosedOpen=>Closed
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