bugBattle for Wesnoth - Bugs: bug #20656, [unit] should update fog

 
 
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bug #20656: [unit] should update fog

Submitted by:  Anonymissimus <anonymissimus>
Submitted on:  Tue 26 Mar 2013 08:30:55 PM UTC  
 
Category: BugSeverity: 2 - Minor
Priority: 3 - LowItem Group:  None of the others
Status: NonePrivacy: Public
Assigned to: J Tyne <jamit>Open/Closed: Open
Release: 1.11.2+svn@r56594Operating System: win xp

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Tue 26 Mar 2013 08:30:55 PM UTC, original submission:

In the attached save ("Flaming Sword" from Dead Water), move Gwabbo (9, 23) to the village at 14, 18. After the dialog and unit placement, it is clearly visible that Dorcyn (20, 18) can move farther to the east and northeast, but those areas are still covered by fog. It doesn't matter whether DSU is on or off, and even "update shroud now" doesn't lift the fog. (This I consider the real bug apart minor problems, such that units speak under fog.) Moving Dorcyn a hex does, as does "updating shroud now" after such move, in case DSU is enabled.
Thus, some functionality is missing from the [unit] tag implementation, and possible sighted events would be fired too late, if at all.

Anonymissimus <anonymissimus>
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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue 26 Mar 2013 08:33:35 PM UTCanonymissimusPriority5 - Normal=>3 - Low
    Tue 26 Mar 2013 08:33:23 PM UTCanonymissimusSeverity3 - Normal=>2 - Minor
    Tue 26 Mar 2013 08:30:55 PM UTCanonymissimusAttached File-=>Added SW-Das_Flammenschwert_Runde_2.gz, #17552
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