bugBattle for Wesnoth - Bugs: bug #20734, player starts with 0 gold in SoF

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bug #20734: player starts with 0 gold in SoF

Submitted by:  Anonymissimus <anonymissimus>
Submitted on:  Thu 11 Apr 2013 04:52:09 PM UTC  
Category: BugSeverity: 3 - Normal
Priority: 5 - NormalItem Group:  None of the others
Status: FixedPrivacy: Public
Assigned to: Anja K <ayne>Open/Closed: Closed
Release: 1.11.2-131-gc30e960Operating System: win xp

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Thu 11 Apr 2013 04:52:09 PM UTC, original submission:

See headline. It looks as if the usual "the engine sets default start gold to 100" functionality doesn't work for the first scenario of a campaign. This particular scenario doesn't set [side]gold=, which is probably an easy workaround.

Anonymissimus <anonymissimus>
Project Member


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Carbon-Copy List
  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by ayne (Updated the item)
  • -unavailable- added by zlv (Updated the item)
  • -unavailable- added by anonymissimus (Submitted the item)

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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 27 Jun 2013 10:01:03 AM UTCshadowmasterOpen/ClosedOpen=>Closed
    Wed 08 May 2013 01:45:21 PM UTCayneStatusNone=>Fixed
      Assigned toNone=>ayne
    Thu 18 Apr 2013 01:31:46 PM UTCzlvAttached File-=>Added 0001-changed-start-gold-for-sof-campaing.patch, #17757
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