bugBattle for Wesnoth - Bugs: bug #21186, Map with initial captured village...

 
 
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bug #21186: Map with initial captured village and shuffle sides wrong side

Submitted by:  David Mikos <coffee>
Submitted on:  Thu 10 Oct 2013 12:39:48 AM UTC  
 
Category: BugSeverity: 2 - Minor
Priority: 5 - NormalItem Group: Multiplayer
Status: DuplicatePrivacy: Public
Assigned to: NoneOpen/Closed: Closed
Release: 1.11.6+dev (ef0ffef-Clean)Operating System: Any

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Mon 21 Oct 2013 03:32:26 AM UTC, comment #1:

Can be considered a duplicate of bug #20936

David Mikos <coffee>
Project Member
Thu 10 Oct 2013 12:39:48 AM UTC, original submission:

A map with an initial captured village and shuffle sides can lead to the captured village being next to the wrong side. e.g. 2p -- hamlets.

David Mikos <coffee>
Project Member

 

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  • -unavailable- added by shadowmaster (Updated the item)
  • -unavailable- added by coffee (Submitted the item)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 17 Nov 2013 06:33:13 PM UTCshadowmasterOpen/ClosedOpen=>Closed
    Mon 21 Oct 2013 03:32:26 AM UTCcoffeeStatusNone=>Duplicate
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