bugBattle for Wesnoth - Bugs: bug #22163, allow [end_turn] to say what side...

Show feedback again

bug #22163: allow [end_turn] to say what side number has the next turn

Submitted by:  Chris Beck <involution>
Submitted on:  Sun 08 Jun 2014 06:28:59 PM UTC  
Category: Feature RequestSeverity: 1 - Wish
Priority: 5 - NormalItem Group: WML
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Release: 1.14.0Operating System: Linux Mint 16

Add a New Comment (Rich MarkupRich Markup):

You are not logged in

Please log in, so followups can be emailed to you.


Sun 08 Jun 2014 06:28:59 PM UTC, original submission:

Idea is that [end_turn] should have an attribute "next_side" which determines what the next value of "current_side" in the engine will be, so that you can easily transfer control to whatever team is desired.

Currently you can also do this by putting [end_turn] in "side turn" events for the teams who you don't want to have the next turn, but its cumbersome, may have other bad side effects, and is slow in networked mp because afaict you have to wait for all the clients to respond for each side that you want to skip...

Chris Beck <involution>
Project Member


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by involution (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Error: not logged in



    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup