newsAnimTK - News: Release Version 0.0.9

 
 
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Release Version 0.0.9 posted by cpinson, Thu 23 Oct 2008 09:09:03 PM UTC - 0 replies
release 0.0.8 posted by cpinson, Mon 18 Aug 2008 02:44:39 PM UTC - 0 replies
Release Version 0.0.7 posted by cpinson, Mon 05 May 2008 09:45:02 PM UTC - 0 replies
Release Version 0.0.6 posted by cpinson, Fri 29 Feb 2008 02:32:54 PM UTC - 0 replies
Release Version 0.0.5 posted by cpinson, Fri 28 Sep 2007 12:02:40 PM UTC - 0 replies
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Release Version 0.0.9

Item posted by cedric pinson <cpinson> on Thu 23 Oct 2008 09:09:03 PM UTC.

The 0.0.9 release drastically simplifies usage for users familiar with OpenSceneGraph by consolidating all of the existing code into a single, standalone NodeKit. Furthermore, all AnimTK-specific data is stored alongside traditional OSG data within a standard OpenSceneGraph file (.osg), although support for writing to IVE is not yet complete. The exporter has also been significantly overhauled to fully support this integration of AnimTK and OSG, and is sophisticated enough to replace the old Blender osgexport24.py script, with which many users (particularly Linux users) are accustomed.

With time, the Animtk developers are confident that it will morph into a very strong, native OpenSceneGraph Animation Toolkit, filling a space that has long existed in OSG.

List of improvements:

* new osg Blender exporter (export animation, light, mesh, rigmesh, empty, animation)
* new EaseMotion http://www.robertpenner.com/easing/easing_demo.html
* improve code to read .osg file with animation inside

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