patchFreeciv - Patches: patch #2721, Ruleset definable base gui_type...

 
 
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patch #2721: Ruleset definable base gui_type names

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Thu 16 Jun 2011 08:44:26 PM UTC  
 
Category: generalPriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Open
Planned Release: 2.5.0

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Sun 01 Jul 2012 01:18:57 AM UTC, comment #1:

> base gui_type names displayed in client menus should be ruleset > definable


Anybody has an opinion where they should go? Since they affect multiple bases, they cannot be part of individual base definitions. It's quite clear that in ruleset they should be in section of their own in terrain.ruleset before individual base types, but which in-memory structure they should go?

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Thu 16 Jun 2011 08:44:26 PM UTC, original submission:

As mentioned in bug #16566, base gui_type names displayed in client menus should be ruleset definable. That way they could have logical name, if ruleset setups base types in a suitable way.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 27 Oct 2011 09:50:43 PM UTCcazfiPlanned Release2.4.0=>2.5.0
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