patchFreeciv - Patches: patch #3480, Tech helptext popup when tech...

 
 
Show feedback again

patch #3480: Tech helptext popup when tech researched

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Fri Aug 3 17:12:37 2012  
 
Category: clientPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.5.0Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Tue Jan 22 09:16:39 2013, SVN revision 22179:

Made gtk2- and gtk3-clints to popup tech help when it's gained.
This is controlled by the ruleset. Alien ruleset is the
only one of the supplied ones with which this happens.

See gna patch #3480

(Browse SVN revision 22179)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Sun Jan 20 08:43:11 2013, comment #2:

Attached patch makes gtk2- and gtk3-clints to popup tech help when it's gained. This is controlled by the ruleset so that alien ruleset is the only one of the supplied ones with which this happens.

Future tickets should add client-side option to override ruleset suggestion (three-state: on/off/ruleset)

(file #16979)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri Jan 18 16:02:25 2013, comment #1:

> Should we provide this feature in client code (with option to disable those popups) for all rulesets?

Yes :)

J. M. Gorbach <gorb>
Fri Aug 3 17:12:37 2012, original submission:

Story of Alien World is/will be told in tech helptexts - what new things you have discovered, why it required those prior discoveries it did, how it enables the things it does. Without following these helptexts everything may seem completely arbitrary, and ruleset makes no sense at all.

It really should popup those helptexts when new technologies are gained so player can follow the story. How should we implement this?

In the now-broken computer I had almost finished patch that did this via scripting in ruleset (script.lua). That required that helptext translations were made available to scripts, and scripting itself.
Now I wonder if such a ruleset specific way is correct one. Should we provide this feature in client code (with option to disable those popups) for all rulesets?

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

Attached Files
file #16979:  PopupTechHelp.patch added by cazfi (4kB - text/x-diff)

 

Depends on the following items

Digest:
   patch dependencies.

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by gorb (Posted a comment)
  • -unavailable- added by cazfi (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    Follow 8 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Jan 22 09:16:55 2013cazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Sun Jan 20 08:43:11 2013cazfiAttached File-=>Added PopupTechHelp.patch, #16979
      CategoryNone=>client
      StatusNone=>Ready For Test
      Planned Release=>2.5.0
    Fri Jan 18 11:38:45 2013cazfiDependencies-=>Depends on patch #3598
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup