patchFreeciv - Patches: patch #3588, Save trait modification value

 
 
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patch #3588: Save trait modification value

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Thu 10 Jan 2013 08:42:36 AM UTC  
 
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.5.0

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Sun 13 Jan 2013 03:45:06 AM UTC, SVN revision 22119:

Save trait modification value to savegame.

See gna patch #3588

(Browse SVN revision 22119)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Thu 10 Jan 2013 08:42:36 AM UTC, original submission:

Add trait modification value to savegame.

It's currently impossible to adjust that value at all - it's always 0. Saving the value is needed as first step of implementation. Otherwise the implementation would suffer from a bug that saving + loading the game would reset the value to 0.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

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Attached Files
file #16914:  TraitModSave.patch added by cazfi (4kB - text/x-diff)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -unavailable- added by cazfi (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 13 Jan 2013 03:45:31 AM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Thu 10 Jan 2013 08:42:36 AM UTCcazfiAttached File-=>Added TraitModSave.patch, #16914
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