patchFreeciv - Patches: patch #3633, check_native_area()

 
 
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patch #3633: check_native_area()

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Wed 30 Jan 2013 10:24:13 AM UTC  
 
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.5.0

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Fri 01 Feb 2013 11:27:04 AM UTC, SVN revision 22250:

Renamed count_native_area() as check_native_area() and instead of counting
all the tiles in the area just check if it's suitable, breaking out as soon as
number of tiles is found to be at least the minimum.

Suggested by Jacob Nevins

See gna patch #3633

(Browse SVN revision 22250)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Wed 30 Jan 2013 10:24:13 AM UTC, original submission:

Rename count_native_area() as check_native_area() and instead of counting all the tiles in the area just check if it's suitable, breaking out as soon as number of tiles is found to be at least the minimum.

Suggested by Jacob Nevins <jtn> in patch #3614

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

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Attached Files
file #17052:  CheckNativeArea.patch added by cazfi (3kB - text/x-diff)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -unavailable- added by cazfi (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 01 Feb 2013 11:27:16 AM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Wed 30 Jan 2013 10:24:13 AM UTCcazfiAttached File-=>Added CheckNativeArea.patch, #17052
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