patchFreeciv - Patches: patch #3663, Setting "lock" optional

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patch #3663: Setting "lock" optional

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Sun Feb 3 20:34:54 2013  
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.5.0Contains string changes: None

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Tue Feb 5 23:29:48 2013, SVN revision 22288:

Made it optional for game.ruleset to define "lock" state for settings.
Without explicit locking, setting defaults to unlocked.

See gna patch #3663

(Browse SVN revision 22288)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Sun Feb 3 20:34:54 2013, original submission:

Ruleset seldom needs to set setting locked, so one would expect it something that doesn't need to be explicitly said about every setting.
Attached patch makes defininig setting "lock" value in ruleset optional, defaulting to FALSE if not given.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.


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Attach File(s):

Attached Files
file #17116:  OptionalLock.patch added by cazfi (664B - text/x-diff)


Depends on the following items: None found

Items that depend on this one: None found


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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Tue Feb 5 23:29:59 2013cazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
    Sun Feb 3 20:34:54 2013cazfiAttached File-=>Added OptionalLock.patch, #17116
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