patchFreeciv - Patches: patch #3700, Natural roads

 
 
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patch #3700: Natural roads

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Sat 16 Feb 2013 01:56:46 AM UTC  
 
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.5.0

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Fri 22 Feb 2013 08:11:02 AM UTC, SVN revision 22419:

Added road type flag "Natural" Even if enabled, restrictinfra settings
does not apply to roads with that flag.

See gna patch #3700

(Browse SVN revision 22419)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Tue 19 Feb 2013 10:03:53 AM UTC, comment #1:

- Updated against svn HEAD

(file #17260)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Sat 16 Feb 2013 01:56:46 AM UTC, original submission:

Add road type flag "Natural". Roads with this flag are not subject to restrict_infra rules. This allows creation of rivers where enemy can move full speed even if restrictinfra is enabled.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

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    Follow 5 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri 22 Feb 2013 08:11:18 AM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Tue 19 Feb 2013 10:03:53 AM UTCcazfiAttached File-=>Added NaturalRoadsNotRestricted-2.patch, #17260
    Sat 16 Feb 2013 01:56:46 AM UTCcazfiAttached File-=>Added NaturalRoadsNotRestricted.patch, #17209
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