patchFreeciv - Patches: patch #3718, Conflation of attention and...

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patch #3718: Conflation of attention and defence effects in (F)ortify keypress is annoying

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Mon 18 Feb 2013 10:00:44 AM UTC  
Category: generalPriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: 

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Tue 17 Nov 2015 09:57:54 AM UTC, comment #6:

I like it.

>Is there any reason it can't be this simple?

I don't see any reason.

David Fernandez <bardo>
Mon 16 Nov 2015 10:53:38 PM UTC, comment #5:

> A new order would be nice [...] [a unit] could both Fortify
> (gaining defense bonus) and construct Bases.

(This was subsequently dealt with by patch #5074.)

Jacob Nevins <jtn>
Project Administrator
Mon 16 Nov 2015 10:41:53 PM UTC, comment #4:

OK, I'm going to repurpose this ticket for an entirely new proposal:

  • Users' keypresses to specify only the desired attention behaviour:
    • (F) becomes "hold this (F)ixed position and don't wake up"
    • (S)entry means "hold this position, wake up if someone comes near
  • For either key, units automatically fortify if able, otherwise not.

Is there any reason it can't be this simple?

This solves the problem that people are already using (F) to avoid units in cities waking up, and getting annoyed about units which can't get the defense bonus.

I don't think there are any downsides to fortifying, so there's no reason not to do so automatically.

Would probably want graphics tweaks to display these two orthogonal pieces of information simultaneously.

Jacob Nevins <jtn>
Project Administrator
Sat 19 Apr 2014 05:40:09 PM UTC, comment #3:

A new order would be nice: it not only covers the !CanFortify units, but it also encourages UI separation between the act of fortifying and the act of constructing fortifications (so that one could, for example, define a "Combat Engineer" that could both Fortify (gaining defense bonus) and construct Bases.

Emmet Hikory <persia>
Project Member
Tue 19 Feb 2013 08:30:52 AM UTC, comment #2:

Ah, I meant that units which the user has explicitly asked to fortify which are in cities would get the permanent-F state (to indicate that they're not getting a bonus from the user's action), not that all units inside cities without other orders automatically get an 'F' icon (to indicate the automatic defense bonus).

(It's good to know that it's not just me that uses "fortify" to mean "go to sleep until I wake you". Perhaps we need such an order for non-CanFortify units?)

Jacob Nevins <jtn>
Project Administrator
Tue 19 Feb 2013 04:19:58 AM UTC, comment #1:

How can I then tell which units are active (will get focus) and which are really fortifying/fortified? When activating large number of units fortified inside city this becomes really important. I don't want to use S)entry to keep units in cities, as they would then wake up when ever enemy ship passes by (actually, I have catapult/cannons on sentry so I can counterattack with one keypress when someone comes next to city, I don't want Phalanx/Pikemen to activate to steal focus) or when they have been healed from previous attack against the city.

Marko Lindqvist <cazfi>
Project Administrator
Mon 18 Feb 2013 10:00:44 AM UTC, original submission:

From bug #20501:

"Currently there's nothing stopping players from needlessly fortifying their units in cities in the mistaken belief that this will help. Perhaps if units in cities never reach "fortified" state (grey fort icon) and are permanently "fortifying" (yellow "F") when inside cities, and if a city is built around them they go from fortified to fortifying, would hint (somewhat obliquely) that something funny is going on?

"I don't want to take the order away entirely, as I sometimes use it as an alternative to Sentry when I don't want a unit to wake up and hassle me every time a foreigner passes by."

Jacob Nevins <jtn>
Project Administrator


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Carbon-Copy List
  • -unavailable- added by bardo (Posted a comment)
  • -unavailable- added by persia (Posted a comment)
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by jtn (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 16 Nov 2015 10:41:53 PM UTCjtnSummaryUse activity icon to hint that fortifying in cities does nothing=>Conflation of attention and defence effects in (F)ortify keypress is annoying
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