patchFreeciv - Patches: patch #3740, Support "City" range...

 
 
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patch #3740: Support "City" range requirements for tile properties

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Sat 23 Feb 2013 07:14:09 AM UTC  
 
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.5.0

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Tue 09 Apr 2013 08:37:12 PM UTC, comment #2:

See also patch #3323.

Jacob Nevins <jtn>
Project Administrator
Thu 28 Feb 2013 08:31:22 AM UTC, SVN revision 22466:

Added support for range "City" for tile properties related requirements
"Terrain", "Special", "Resource", "Base", "Road", "TerrainClass", "TerrainFlag".

See patch #3740

(Browse SVN revision 22466)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Sat 23 Feb 2013 07:14:09 AM UTC, original submission:

Support range "City" for requirements of types
"Terrain", "Special", "Resource", "Base", "Road", "TerrainClass", "TerrainFlag".
If there's any tile of specified type within city radius, requirement is considered fulfilled. This is not optimal for every use-case, but neither is things like limiting it only to tiles within city owner's borders or tiles not occupied by enemy units.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

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Attached Files
file #17320:  CityRangeTerrains.patch added by cazfi (17kB - text/x-diff)

 

Depends on the following items: None found

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  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by cazfi (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 28 Feb 2013 08:31:41 AM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Sat 23 Feb 2013 07:14:09 AM UTCcazfiAttached File-=>Added CityRangeTerrains.patch, #17320
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