patchFreeciv - Patches: patch #3927, Define nation-dependent colours...

 
 
Show feedback again

patch #3927: Define nation-dependent colours for civ1/civ2 rulesets?

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Tue May 28 21:48:21 2013  
 
Category: rulesetsPriority: 3 - Low
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.6.0-beta1, 3.0.0Contains string changes: None

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

(Jump to the original submission Jump to the original submission)

Thu Oct 6 23:39:58 2016, SVN revision 34025:

Specified border colors for civ1 and civ2 ruleset nations and set plrcolormode to "NATION_ORDER"
by default on those rulesets.

Requested by Jacob Nevins

See patch #3927

(Browse SVN revision 34025)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Thu Oct 6 23:39:51 2016, SVN revision 34024:

Specified border colors for civ1 and civ2 ruleset nations and set plrcolormode to "NATION_ORDER"
by default on those rulesets.

Requested by Jacob Nevins

See patch #3927

(Browse SVN revision 34024)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Wed Oct 5 09:17:28 2016, comment #9:

Patch

Colors are based on that civ/2 table so that one nation of each color gets that exact color, and others a bit darker hues.

(file #28902)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Thu May 19 23:48:05 2016, comment #8:

There's a list of colors per small flag (reduced to #rgb in 4+4+4 bits) for https://gna.org/bugs/?24465 in the attached https://gna.org/bugs/download.php?file_id=26860

The top three #rgb colours (by pixel count) are shown.

Frank <dunnoob>
Thu Apr 14 04:40:10 2016, comment #7:

> any color scheme would be improvement the original submission seek.


Let's have that from the very first S2_6 release (beta1)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Thu Jan 21 07:16:19 2016, comment #6:

We've got sidetracked with the discussion about using same colors as in civ/2. If it's not going to work, any color scheme would be improvement the original submission seek.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Mon Oct 6 23:36:54 2014, comment #5:

> I'm not sure if it would be equivalent to our nation sets (all
> nations need to be from the same set - set having one nation of
> each color)

I was hoping that they might have been divided into sets like "Classical"/"Medieval"/"Modern", but it doesn't look like it.

> or nation conflicts (at most one nation from the set can be in
> the game - set having all the nations with the same color).

Nation conflicts are AIUI quite weak and basically don't apply to human players choosing nations -- they just affect random nation selection. If we set them, it would give the right result in single-player games, though.

Jacob Nevins <jtn>
Project Administrator
Sun Oct 5 16:08:52 2014, comment #4:

>> The catch is that several nations use same colors as in civ/2
>> they could not exist in the same game.


> I wonder if we could define some nation sets to get round that.


I'm not sure if it would be equivalent to our nation sets (all nations need to be from the same set - set having one nation of each color) or nation conflicts (at most one nation from the set can be in the game - set having all the nations with the same color).

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Sun Oct 5 13:48:26 2014, comment #3:

> The catch is that several nations use same colors as in civ/2
> they could not exist in the same game.

I wonder if we could define some nation sets to get round that. I haven't checked how this worked in civ2 though.

If so, too late for 2.5.

Jacob Nevins <jtn>
Project Administrator
Mon May 12 20:50:30 2014, comment #2:

Here's civ/2 color chart if we want to take compatibility to that level. The catch is that several nations use same colors as in civ/2 they could not exist in the same game.

http://civilization.wikia.com/wiki/Civilization_II

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Wed Dec 18 23:10:30 2013, comment #1:

> Would that be more authentic?


Maybe, and in any case it would make it easier to recognize nations if you play with the same ruleset a lot - colors wouldn't change from game to game.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Tue May 28 21:48:21 2013, original submission:

Now civ1/civ2 have their own small, self-contained sets of nations (size 16/23), for 2.5+, perhaps we could define nation<->colour mappings as we did for the Alien World ruleset in patch #3724? Would that be more authentic?

Jacob Nevins <jtn>
Project Administrator

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

Attached Files
file #28902:  Civ12NationColors.patch added by cazfi (7kB - text/plain-diff)

 

Depends on the following items: None found

Digest:
   task dependencies.

 

Carbon-Copy List
  • -unavailable- added by dunnoob (Posted a comment)
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by jtn (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Error: not logged in

     

     

    Follow 9 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Oct 6 23:40:08 2016cazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Wed Oct 5 09:17:28 2016cazfiAttached File-=>Added Civ12NationColors.patch, #28902
      StatusNeed Info=>Ready For Test
    Thu Apr 14 04:40:10 2016cazfiPlanned Release2.6.0, 3.0.0=>2.6.0-beta1, 3.0.0
    Thu Jan 21 07:16:19 2016cazfiPlanned Release2.6.0=>2.6.0, 3.0.0
    Sun Oct 5 13:48:26 2014jtnPlanned Release2.5.0, 2.6.0=>2.6.0
    Wed Dec 18 23:10:30 2013cazfiPlanned Release=>2.5.0, 2.6.0
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup