patchFreeciv - Patches: patch #3971, Save extras vector

 
 
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patch #3971: Save extras vector

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Wed 03 Jul 2013 10:51:03 PM UTC  
 
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.6.0

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Thu 11 Jul 2013 09:41:21 PM UTC, SVN revision 23032:

Save single extras vector for each tile instead of separate specials, bases,
and roads vectors.

See patch #3971

(Browse SVN revision 23032)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Wed 03 Jul 2013 10:51:03 PM UTC, original submission:

Save single extras vector instead of separate specials, bases, and roads vectors.

Note1: Savegames from older 2.6 development versions cannot be loaded, as they do not have required extras information despite their version number denoting use of one.

Note2: There will be another development version savegame compatibility break when storing of unit activity targets is turned to use extras.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

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Attached Files
file #18201:  ExtraSave.patch.bz2 added by cazfi (4kB - application/x-bzip)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -unavailable- added by cazfi (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 11 Jul 2013 09:41:32 PM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Wed 03 Jul 2013 10:51:03 PM UTCcazfiAttached File-=>Added ExtraSave.patch.bz2, #18201
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