patchFreeciv - Patches: patch #3989, Build defenders for martial law...

 
 
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patch #3989: Build defenders for martial law needs

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Wed 10 Jul 2013 09:49:26 PM UTC  
 
Category: aiPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.6.0

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Thu 29 May 2014 10:08:40 PM UTC, SVN revision 24975:

AI considers building military units for martial law benefits.

See patch #3989

(Browse SVN revision 24975)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri 23 May 2014 09:06:11 PM UTC, comment #1:

I've been using this in my own games, and I'm still not convinced enough to target stable branch.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Wed 10 Jul 2013 09:49:26 PM UTC, original submission:

patch #3959 makes AI to assign defenders for martial law benefits. This patch makes it to also build them for that purpose.

Logic between the two martial unit need checks is a bit different. One important thing to test here is that AI won't end building martial law units but then using them for something else (moving out of city), leading to it building nothing but them.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

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Attached Files
file #18243:  BuildMartial.patch added by cazfi (5kB - text/x-diff)

 

Depends on the following items: None found

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  • -unavailable- added by cazfi (Submitted the item)
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    Follow 5 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 29 May 2014 10:08:49 PM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Fri 23 May 2014 09:06:11 PM UTCcazfiPlanned Release2.5.0, 2.6.0=>2.6.0
    Wed 10 Jul 2013 09:49:26 PM UTCcazfiAttached File-=>Added BuildMartial.patch, #18243
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