patchFreeciv - Patches: patch #4214, Handling of sea-cities before they...

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patch #4214: Handling of sea-cities before they are possible

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Mon Sep 23 16:44:27 2013  
Category: NonePriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: Contains string changes: None

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Mon Sep 23 16:44:27 2013, original submission:

While variant2 ruleset is not part of freeciv, and its problems do not belong here, I open ticket for this one as use-case we may want to support better.

variant2 has ocean cities in late game. That means that Ocean cannot have "No_Cities" flag. Consequently this means that when terrain changes from land to ocean, cities are not removed but assumed to survive on ocean terrain. That shouldn't be true before city owner has technology required for ocean cities.

btw. I found this because variant2 implements Global Warming that is not laughing matter - ocean levels rise so that some land terrains change to ocean, with no means to revert the change.

Marko Lindqvist <cazfi>
Project Administrator


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