patchFreeciv - Patches: patch #4232, Animals

 
 
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patch #4232: Animals

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Mon 30 Sep 2013 09:47:11 PM UTC  
 
Category: generalPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.6.0

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Sun 08 Dec 2013 11:56:10 PM UTC, SVN revision 23831:

Added third barbarian type, animals.

See patch #4232

(Browse SVN revision 23831)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Sun 27 Oct 2013 08:30:22 AM UTC, comment #2:

- Updated against svn

(file #19262)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Tue 15 Oct 2013 09:38:32 AM UTC, comment #1:

patch #4254 increases number of barbarian slots.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Mon 30 Sep 2013 09:47:11 PM UTC, original submission:

Add third barbarian type, animals. Animal units are placed to map when game starts, on terrains suitable to them. Unlike other barbarian types, this one is completely optional. If ruleset defines no animal nation ("nation" is still needed to control units), none appears in game.
Each terrain type can have one animal unit type defined to appear on them.

Attached patch
- Creates animal nation if there's one in ruleset
- Adds animal units on game start

It does not adjust behavior of animals. Simply don't use this feature in your ruleset yet if you cannot live with this limitation. Future patches should make them behave more like animals (no conquering and running cities... not even moving far away from their natural terrains)

There's one issue that must be resolved within this ticket: handling of old savegames that have max number of players. As this patch adds third barbarian nation, max number of normal players goes down by one.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

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Attached Files
file #19262:  Animals-2.patch.bz2 added by cazfi (5kB - application/x-bzip)
file #19117:  Animals.patch.bz2 added by cazfi (5kB - application/x-bzip)

 

Digest:
   patch dependencies.

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by cazfi (Submitted the item)
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    Follow 7 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 08 Dec 2013 11:56:24 PM UTCcazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Sun 27 Oct 2013 08:30:22 AM UTCcazfiAttached File-=>Added Animals-2.patch.bz2, #19262
      StatusIn Progress=>Ready For Test
    Tue 15 Oct 2013 09:38:32 AM UTCcazfiDependencies-=>Depends on patch #4254
    Mon 30 Sep 2013 09:47:11 PM UTCcazfiAttached File-=>Added Animals.patch.bz2, #19117
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