patchFreeciv - Patches: patch #4372, Animal Kingdom

 
 
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patch #4372: Animal Kingdom

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Mon 30 Dec 2013 02:32:53 AM UTC  
 
Category: rulesetsPriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: J.M. Maalderink <mixcoatl>Open/Closed: Open
Planned Release: 2.6.0

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Mon 30 Dec 2013 02:32:53 AM UTC, original submission:

Add nation for barbarian type "Animals". Attached patch has changes to text files, but lacks flag files.

This is not included to default/nationlist.ruleset as no ruleset currently has animals enabled, and when some do, they should include animals.ruleset directly (so it won't pollute nationlist.ruleset for the other rulesets).
OTOH, animals.ruleset is placed to core translation domain since any ruleset enabling animals will need it. As noted elsewhere, moving nations from translation domain to other will be hard, so we want to have this in core from the beginning.

Marko Lindqvist <cazfi>
Project Administrator

 

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Attached Files
file #19566:  AnimalKingdom.patch added by cazfi (4kB - text/x-diff)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by cazfi (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Mon 30 Dec 2013 02:32:53 AM UTCcazfiAttached File-=>Added AnimalKingdom.patch, #19566
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