patchFreeciv - Patches: patch #4562, Soundtrack 0.1

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patch #4562: Soundtrack 0.1

Submitted by:  None
Submitted on:  Sat Mar 1 19:27:13 2014  
Category: artPriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOriginator Email: -unavailable-
Open/Closed: OpenPlanned Release: 
Contains string changes: None

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Sat Jul 12 18:21:08 2014, comment #11:

I remastered the old tracks and uploaded new ones at
There's an arrow facing down next to the tracks that allows free public downloads. Thanks for adding them to the mqtx modpack!

mqtx <mqtx>
Mon Mar 10 23:52:03 2014, comment #10:

OK, sorry, I missed the type column.

Mon Mar 10 22:12:10 2014, comment #9:

Raised the startup problems as bug #21780

Where does it not make it clear that "mqtx" is an musicset? Modpack installer has "type" column showing "Musicset", the file name is mqtx.musicset.

Marko Lindqvist <cazfi>
Project Administrator
Mon Mar 10 18:49:16 2014, comment #8:

just adding that when I run the server alone I get this error:
"1: "data/classic/script.lua": could not load ruleset script."

Mon Mar 10 15:53:44 2014, comment #7:

I updated to the last code and installed the modpack but now when I press "Load Game" the server seems to crash (the client doesn't answer and the server process disappears in my list of processes ctrl-alt-supr). BTW, how can I uninstall modpacks to check if this is because of mqtx? PS. concerning the name of the modpack: "mqtx musicset" instead of "mqtx" would probably help users understand better what this is about. Thanks!

Sat Mar 8 00:01:40 2014, comment #6:

I've created mqtx musicset as external modpack at first. First version is now available with freeciv modpack installer. It requires current freeciv trunk HEAD + patch #4545 to set tags in ruleset side to those it uses.

Marko Lindqvist <cazfi>
Project Administrator
Thu Mar 6 21:02:05 2014, comment #5:

Cheers. I'll consider that for the next tracks.

Mon Mar 3 14:24:21 2014, comment #4:

Your soundtracks are very well made. I've been following you since you first appeared on as mqtracks.

If you need permanent web space where to upload your tracks, you can use my forum at You can use several megabytes per post; just open a new thread and stock there the files. Even 100 MB are not a problem. Hopefully you'll also receive opinions and constructive comments from our users :)

Davide Baldini <davide_at_debian>
Sun Mar 2 19:57:39 2014, comment #3:

Alright, I managed to upload them in my webspace but these are only temporary links:
(when I upload new tracks, I will delete these)

Sun Mar 2 16:34:42 2014, comment #2:

> I can't attach the ogg files. They are too big :(

If you can't make them otherwise available anywhere, could you sent them to me via email and I'll make them available somehow.

Marko Lindqvist <cazfi>
Project Administrator
Sat Mar 1 19:35:57 2014, comment #1:

I can't attach the ogg files. They are too big :(

Sat Mar 1 19:27:13 2014, original submission:

Feel free to write your comments at

Please add to stdsounds.soundspec to test them:

music_start = "stdsounds/mqtx-freeciv-music_start-menu.ogg" ; [mqtx]
music_european = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_classical = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_tropical = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_asian = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_babylonian = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_celtic = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_industrial = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_electricage = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_modern = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]
music_postmodern = "stdsounds/mqtx-freeciv-music_all_game01.ogg" ; [mqtx]



(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

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Carbon-Copy List
  • -unavailable- added by mqtx (Posted a comment)
  • -unavailable- added by davide_at_debian (Posted a comment)
  • -unavailable- added by cazfi (Posted a comment)

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