patchFreeciv - Patches: patch #4655, Removing alien ruleset from 2.6...

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patch #4655: Removing alien ruleset from 2.6 tarball

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Thu Apr 17 22:26:23 2014  
Category: bootstrapPriority: 5 - Normal
Status: DonePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 2.6.0Contains string changes: None

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Thu Jan 1 22:33:19 2015, SVN revision 27477:

Dropped alien ruleset from S2_6 tarball.

See patch #4655

(Browse SVN revision 27477)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Wed Nov 19 05:18:06 2014, comment #4:

- Drop README.ruleset_alien from tarball

(file #22923)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Thu Sep 18 23:18:28 2014, comment #3:

Patch to be applied to S2_6 once it has been branched.

(file #22281)

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri Apr 18 00:52:47 2014, comment #2:

It's not a single thing, but overall quality. Techically we have current ruleset quite well covered, but as I have had no time to do kind of playtesting I hoped to do, playability / game balance has many problems. It simply doesn't work as a game. Once properly identified, fixing those issues probably require technical changes I can't currently foresee. Iterate several times.
Still, we've going to have alien ruleset in the default custom modpack list of the modpack installer even in 2.5, so it's not like not including it to the core distribution makes it unavailable.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri Apr 18 00:30:24 2014, comment #1:

Is this just about the graphics, or are there other structural or narrative issues with the alien ruleset that need to be addressed for inclusion? While I also have other motivations, the alien ruleset has provided a fair amount of incentive for supporting complex nativity, etc.

I haven't done a deep review of the specific rules since last year but at that time the main thing I noticed other than the engine support issues were related to some of the vision arithmetic assuming !hex topologies.

Emmet Hikory <persia>
Project Member
Thu Apr 17 22:26:23 2014, original submission:

It's becoming increasingly clear that alien ruleset will never make it to 2.6 in an acceptable quality to be included in the main tarball. This ticket is about dropping it from the tarball.

I think we should not remove it from TRUNK in any point, but only from S2_6 once it has been branched. That way there's no duplicate work of readding it again for 3.0 development, and more importantly the translations already made (Polish) will live in TRUNK and not be lost because of rulesets temporary removal.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

Attached Files
file #22923:  DropAlien-2.patch added by cazfi (3kB - text/x-diff)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by persia (Posted a comment)
  • -unavailable- added by cazfi (Submitted the item)

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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Jan 1 22:33:33 2015cazfiStatusReady For Test=>Done
      Assigned toNone=>cazfi
    Wed Nov 19 05:18:06 2014cazfiAttached File-=>Added DropAlien-2.patch, #22923
    Thu Sep 18 23:18:28 2014cazfiAttached File-=>Added 0002-Drop-alien-ruleset-from-S2_6-distribution.patch, #22281
      StatusNone=>Ready For Test
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