patchFreeciv - Patches: patch #4756, Effects to allow/prevent various...

Show feedback again

patch #4756: Effects to allow/prevent various built-in victory conditions

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sat 31 May 2014 10:44:06 PM UTC  
Category: NonePriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: 

Add a New Comment (Rich MarkupRich Markup):

You are not logged in

Please log in, so followups can be emailed to you.


Sat 31 May 2014 10:44:06 PM UTC, original submission:

Allow built-in victory conditions to be suppressed if requirements aren't met.

Probably one effect per victory condition; if net value is positive, victory is allowed.
(Assumes game can validly continue past all victory conditions!)


  • allow ruleset to use only custom victory conditions (via Victory effect, or Lua script)
  • help with alliance limiting (tickets to be raised)
Jacob Nevins <jtn>
Project Administrator


(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):

No files currently attached


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by jtn (Submitted the item)

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.


    Please enter the title of George Orwell's famous dystopian book (it's a date):



    No Changes Have Been Made to This Item
    Show feedback again

    Back to the top

    Powered by Savane 3.1-cleanup