patchFreeciv - Patches: patch #4756, Effects to allow/prevent various...

 
 
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patch #4756: Effects to allow/prevent various built-in victory conditions

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sat 31 May 2014 10:44:06 PM UTC  
 
Category: NonePriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: 

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Sat 31 May 2014 10:44:06 PM UTC, original submission:

Allow built-in victory conditions to be suppressed if requirements aren't met.

Probably one effect per victory condition; if net value is positive, victory is allowed.
(Assumes game can validly continue past all victory conditions!)

Motivations:

  • allow ruleset to use only custom victory conditions (via Victory effect, or Lua script)
  • help with alliance limiting (tickets to be raised)
Jacob Nevins <jtn>
Project Administrator

 

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