patchFreeciv - Patches: patch #4781, Nations designated for AI in...

 
 
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patch #4781: Nations designated for AI in scenario

Submitted by:  Marko Lindqvist <cazfi>
Submitted on:  Fri Jun 6 23:32:36 2014  
 
Category: generalPriority: 5 - Normal
Status: DuplicatePrivacy: Public
Assigned to: Marko Lindqvist <cazfi>Open/Closed: Closed
Planned Release: 3.0.0Contains string changes: None

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Thu Jan 21 07:58:15 2016, comment #1:

patch #6688 added preliminary support for this.

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.
Fri Jun 6 23:32:36 2014, original submission:

I have an in development scenario, where human player is clearly meant to take certain nation while others are not really playable but should always be controlled by AI. For example some scripted events would seem quite weird if experienced as one of these nations.

What I would like to see is that when I load the scenario, those AI nations would not be selectable at all, or at least indicated as not meant to be played. I don't think we have any support for my scenario to accomplish that?

Marko Lindqvist <cazfi>
Project AdministratorIn charge of this item.

 

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    Follow 6 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu Jan 21 07:58:26 2016cazfiStatusDone=>Duplicate
      Assigned toNone=>cazfi
      Open/ClosedOpen=>Closed
    Thu Jan 21 07:58:15 2016cazfiCategoryNone=>general
      StatusNone=>Done
      Planned Release=>3.0.0
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