patchFreeciv - Patches: patch #4788, Disable "show all" in...

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patch #4788: Disable "show all" in tech tree in rulesets where it does nothing

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Sun Jun 8 12:22:26 2014  
Category: clientPriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: Contains string changes: None

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Sun Jun 8 12:22:26 2014, original submission:

Would it be practical to disable the "Show all" button in the Gtk clients' research report if there are no technologies for which player_invention_reachable() could return FALSE?

This would remove this confusing button which apparently does nothing in the classic ruleset.
(It could use a tooltip, too.)

It might be rather easier to grey it based on whether there are currently technologies for which player_invention_reachable() is returning FALSE. The difference is in a ruleset with self-root-req'd techs, when the player gets all available by some means, with the easier implementation, "Show all" gets greyed out (and activated again if the player loses those techs). This seems like something we could live with.

Jacob Nevins <jtn>
Project Administrator


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  • -unavailable- added by jtn (Submitted the item)

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