patchFreeciv - Patches: patch #4902, Unit veteran level requirement type

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patch #4902: Unit veteran level requirement type

Submitted by:  Sveinung Kvilhaugsvik <sveinung>
Submitted on:  Fri 04 Jul 2014 02:16:07 PM UTC  
Category: NonePriority: 5 - Normal
Status: NonePrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: 

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Sat 05 Jul 2014 10:51:59 AM UTC, comment #1:

Also to limit the maximum veteran level, per patch #3402.

I assume this would be a MinLevel type requirement, that would match units of a given level and above. (Matching on a specific requirement could be done by adding a present=FALSE requirement for the next level up.)

Jacob Nevins <jtn>
Project Administrator
Fri 04 Jul 2014 02:16:07 PM UTC, original submission:

Some potential uses:

  • Require a unit to be a veteran before allowing it to do a certain action
  • Veteran level based recover speed (Unit_Recover and HP_Regen)
  • Unhardcode veteran level price influence via the effect Unit_Bribe_Cost_Pct?
  • Give the veteran level move bonus via the effect Move_Bonus in stead of veteran_move_bonus?

Remember: Different unit types can have different veteran systems. The number of veteran levels can be different. A veteran level name can appear in multiple veteran systems or in only one system.

Sveinung Kvilhaugsvik <sveinung>
Project Member


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  • -unavailable- added by jtn (Posted a comment)
  • -unavailable- added by sveinung (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 05 Jul 2014 10:51:59 AM UTCjtnSummaryUnit veteran level requirment type=>Unit veteran level requirement type
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