patchWarzone 2100 Project - Patches: patch #856, Makes Commanders More Useful

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patch #856: Makes Commanders More Useful

Submitted by:  Freddie Witherden <evilguru>
Submitted on:  Sat Nov 17 12:42:22 2007  
Category: FeaturePriority: 3 - Low
Status: Need InfoPrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: None

Fri Mar 7 11:11:34 2008, comment #2:

Why is this not yet commited?

Dennis Schridde <devurandom>
Project Administrator
Sat Nov 17 16:59:20 2007, comment #1:

Currently I am going to advise against the use of this patch as based off of more testing on my part and some empirical evidence by Kreuvf the commander upgrade tree is broken (and does not seem to have any effect).

Freddie Witherden <evilguru>
Project Member
Sat Nov 17 12:42:22 2007, original submission:

This patch makes it so that higher Mark (Mk) commanders can control more units. The current formula is: commanderLevel * 2 + 6. I have changed this to commanderLevel * 2 * commanderMark + 6 * commanderMark.

As a result a MkIV commander can control 24 units out of the box and an extra 8 per level up. The patch is nice and simple and is attached.

It has been tested in a skirmish game for around an hour with no problems thusfar.

Freddie Witherden <evilguru>
Project Member


Attached Files
file #3223:  commander.patch added by evilguru (759B - text/x-diff)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -unavailable- added by devurandom (Posted a comment)
  • -unavailable- added by evilguru (Submitted the item)

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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Fri Mar 7 11:11:34 2008devurandomStatusNone=>Need Info
    Sat Nov 17 12:42:22 2007evilguruAttached File-=>Added commander.patch, #3223
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