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BeginBegin    Previous ResultsPrevious Results         341 matching items - Items 1 to 50         Next ResultsNext Results    EndEnd


Item ID Summary Status Assigned to Submitted on
 #4994 "city_got" callback time Ready For Test None Sun 27 Jul 2014 08:55:45 PM UTC
 #4993 Add improvement obsoletes improvement helptext Ready For Test persia Sun 27 Jul 2014 01:17:59 PM UTC
 #4992 Extend insert_allows in helpdata.c Ready For Test persia Sat 26 Jul 2014 11:17:10 PM UTC
 #4991 Use dai_can_requirement_be_met_in_city in dai_wants_defender_against Ready For Test persia Sat 26 Jul 2014 10:56:38 AM UTC
 #4990 Consider improvement side effects other than buildable units Ready For Test persia Sat 26 Jul 2014 01:24:21 AM UTC
 #4989 Use universal_fulfills for immune government test Ready For Test persia Fri 25 Jul 2014 11:21:18 PM UTC
 #4988 Always allow selected reqs to be met with nulls None None Fri 25 Jul 2014 11:12:39 PM UTC
 #4987 Replace UI concept "Redundant" with current utility indicator In Progress persia Fri 25 Jul 2014 10:04:42 PM UTC
 #4985 Path-finding better attack handling Ready For Test None Thu 24 Jul 2014 02:07:28 PM UTC
 #4984 What destination tiles should a non AttackNonNative be able to attack? None None Thu 24 Jul 2014 01:18:40 PM UTC
 #4982 Better transporter_for_unit() Ready For Test None Thu 24 Jul 2014 10:51:47 AM UTC
 #4974 dai_effect_value() to return single effect value Ready For Test None Tue 22 Jul 2014 09:54:18 PM UTC
 #4972 Validate ruleset supplied specialist names Ready For Test cazfi Tue 22 Jul 2014 01:39:05 AM UTC
 #4968 Infracache to calculate value of extras, and not separately for roads and bases Ready For Test None Sun 20 Jul 2014 09:00:08 PM UTC
 #4967 civ2civ3: do not allow holes in tech tree Ready For Test None Sun 20 Jul 2014 02:58:12 AM UTC
 #4965 civ2civ3: partisans linked to city nationality Ready For Test None Sun 20 Jul 2014 01:53:03 AM UTC
 #4964 Do not select same track twice in a row Ready For Test None Sat 19 Jul 2014 07:14:17 PM UTC
 #4961 Correct alien ruleset Water Engineer build_cost Ready For Test None Tue 15 Jul 2014 08:08:13 PM UTC
 #4958 Low-hanging sed to $SED changes Done cazfi Tue 15 Jul 2014 11:10:27 AM UTC
 #4954 Build threaded AI to Windows Installer build Postponed None Tue 15 Jul 2014 02:39:52 AM UTC
 #4949 [Metaticket] Get rid of massive switch-cases None None Mon 14 Jul 2014 08:17:00 AM UTC
 #4943 Single-veteran-level level name None None Sun 13 Jul 2014 10:16:46 PM UTC
 #4936 Tart up civ2civ3 help None jtn Sat 12 Jul 2014 12:48:32 PM UTC
 #4928 Introduce savegame3.c In Progress None Fri 11 Jul 2014 01:09:45 AM UTC
 #4904 More than 16 user flags None None Sat 05 Jul 2014 10:53:40 AM UTC
 #4902 Unit veteran level requirement type None None Fri 04 Jul 2014 02:16:07 PM UTC
 #4894 Add the new test TransportDependent to the UnitState requirement type Ready For Test sveinung Wed 02 Jul 2014 08:51:11 PM UTC
 #4887 [metaticket] Multipliers/policies half-bakery Need Info None Tue 01 Jul 2014 10:47:05 PM UTC
 #4885 Revised logic for AI improvement consideration and improvement redundancy Ready For Test persia Tue 01 Jul 2014 04:42:37 AM UTC
 #4872 [metaticket] Help updates for 2.6.0 None None Sun 29 Jun 2014 11:23:55 AM UTC
 #4869 Remove move_type from the client None None Sat 28 Jun 2014 11:16:38 AM UTC
 #4868 Don't use move_type to set colors in Qt client city production painting None None Sat 28 Jun 2014 11:04:01 AM UTC
 #4867 Quickselect should not depend on move_type None None Sat 28 Jun 2014 10:59:59 AM UTC
 #4866 Provide alternate semantics to the client to replace move_type None None Sat 28 Jun 2014 10:18:56 AM UTC
 #4860 Alien: Make Tunnels available from "Smart Aliens" already Ready For Test None Fri 27 Jun 2014 01:49:43 AM UTC
 #4840 Automake-NG None None Mon 23 Jun 2014 01:12:09 AM UTC
 #4835 Sdl2-client Coding Style corrections In Progress None Mon 23 Jun 2014 12:17:27 AM UTC
 #4830 Multipliers to effects In Progress cazfi Fri 20 Jun 2014 02:01:18 PM UTC
 #4817 [Metaticket] civ2civ3 None None Tue 17 Jun 2014 04:20:46 PM UTC
 #4805 Transferring units between transports on the same tile None None Sat 14 Jun 2014 11:38:08 AM UTC
 #4804 Unify UNIT_MOVE and UNIT_LOAD packets, allowing transfer onto specific transport on adjacent tile None None Sat 14 Jun 2014 11:37:24 AM UTC
 #4794 Make full veteran system info available to client, and use it for help None None Wed 11 Jun 2014 10:24:03 PM UTC
 #4788 Disable "show all" in tech tree in rulesets where it does nothing None None Sun 08 Jun 2014 12:22:26 PM UTC
 #4787 Effect for whether city learns from tech being stolen None None Sun 08 Jun 2014 12:05:13 PM UTC
 #4783 [Metaticket] Savegame compatibility in 3.0 None None Sat 07 Jun 2014 12:34:59 PM UTC
 #4781 Nations designated for AI in scenario None None Fri 06 Jun 2014 11:32:36 PM UTC
 #4774 Unit flag to prevent barbarian appearance from huts None None Thu 05 Jun 2014 12:45:25 AM UTC
 #4771 Projectinfo -file None None Tue 03 Jun 2014 01:15:50 AM UTC
 #4767 Draw icon frames None None Sun 01 Jun 2014 08:44:13 PM UTC

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