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        30 matching items - Items 1 to 30        


Item ID Summary Status Assigned to Submitted on
 #4596 add a number box widget for numerical input None None Mon 10 Mar 2014 03:17:37 PM UTC
 #3972 Fix for bug #20900: Game hangs if bad argument to --screenshot command line option is provided. None fendrin Fri 05 Jul 2013 04:27:31 AM UTC
 #3943 Set initial unit facing direction based on map location None None Sun 16 Jun 2013 03:55:16 AM UTC
 #3935 Missing file name extensions in some drake faction animations None None Thu 06 Jun 2013 02:36:02 AM UTC
 #3925 Adds lake_terrain, river_terrain, & river_end_terrain keys to [generator] None None Tue 28 May 2013 01:36:17 AM UTC
 #3924 Adds castle_type & keep_type keys to [generator] None None Tue 28 May 2013 01:29:09 AM UTC
 #3899 Httt 06_siege_of_elensefar micro_Ai iplemetation None crab Wed 08 May 2013 02:43:14 AM UTC
 #3898 Fix Doxygen formatting issue with Doxygen 1.8.1 None mordante Tue 07 May 2013 04:08:14 AM UTC
 #3853 Add optional reason to ignored users In Progress mordante Fri 19 Apr 2013 04:50:32 AM UTC
 #3848 Revision 1 of the UMCD draft None None Sat 13 Apr 2013 07:10:01 AM UTC
 #3846 Fixed bug #20734: Default 100 gold is applied when gold isn't specified in scenario.cfg In Progress crab Fri 12 Apr 2013 12:08:30 PM UTC
 #3813 Add default message option capability to WML Invalid None Sat 30 Mar 2013 02:19:02 AM UTC
 #3752 tweak "dying words" error message to improve clarity None esr Tue 26 Feb 2013 08:44:24 AM UTC
 #3742 Inner variable for adjacent filter in abilities WML and TROW "distract" fix None None Sat 23 Feb 2013 07:53:57 AM UTC
 #3591 localized paths None None Sun 13 Jan 2013 08:20:01 PM UTC
 #3586 Accentuate liminal schedule times None None Mon 07 Jan 2013 10:56:50 PM UTC
 #3578 put file compression functions in separate file None None Thu 20 Dec 2012 05:28:39 PM UTC
 #3527 Add quick switch button for recruit/recall None shadowmaster Sun 30 Sep 2012 08:42:45 AM UTC
 #3479 New Machine Learning based recruiter In Progress crab Fri 03 Aug 2012 07:45:34 AM UTC
 #3319 Campaign server : UMCD Draft None mordante Thu 07 Jun 2012 06:17:02 AM UTC
 #3275 AI - Spread poison around None mordante Sat 05 May 2012 07:22:21 AM UTC
 #3256 easyCoding_AI: adding a (C++ and lua equivalent) function to set a goto on a unit In Progress crab Sun 15 Apr 2012 10:12:00 PM UTC
 #3240 See EasyCoding chatting action for AI In Progress crab Fri 06 Apr 2012 12:25:25 AM UTC
 #3236 Improvement of "get_adjacent_tiles" by reducing redundant code. In Progress crab Tue 03 Apr 2012 09:06:16 PM UTC
 #3234 Start to support to [recall_cost] key None None Mon 02 Apr 2012 07:50:11 AM UTC
 #3215 Implementation of duration= in [message] In Progress mordante Wed 28 Mar 2012 07:52:17 PM UTC
 #2191 Ai change/improvement In Progress crab Sun 07 Nov 2010 10:49:04 PM UTC
 #1666 Select the era AI by default if declared as default None nephro Sat 08 May 2010 01:47:09 AM UTC
 #1612 GSoC10 sample - Sapient's proposed changes to allied healing Ready For Test crab Sun 11 Apr 2010 02:30:22 AM UTC
 #1577 ai.close_enemies & helper.closest_unit functions in lua_ai None nephro Thu 01 Apr 2010 09:35:34 PM UTC

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