patchBattle for Wesnoth - Patches: patch #3578, put file compression functions in...

 
 
Show feedback again

patch #3578: put file compression functions in separate file

Submitted by:  Philipp Matthias Schäfer <fiveop>
Submitted on:  Thu 20 Dec 2012 05:28:39 PM UTC  
 
Priority: 3 - LowStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Open

Add a New Comment (Rich MarkupRich Markup):
   

You are not logged in

Please log in, so followups can be emailed to you.

 

Thu 20 Dec 2012 05:28:39 PM UTC, original submission:

The file compression functions that were residing in game.cpp are, as suggested by a comment, relocated to a new file file_compression.cpp (and the corresponding .cpp) and documented properly.

Philipp Matthias Schäfer <fiveop>

 

(Note: upload size limit is set to 1024 kB, after insertion of the required escape characters.)

Attach File(s):
   
   
Comment:
   

Attached Files
file #16866:  file_compression.patch added by fiveop (11kB - text/x-patch)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by fiveop (Submitted the item)
  •  

    Do you think this task is very important?
    If so, you can click here to add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.

     

    Please enter the title of George Orwell's famous dystopian book (it's a date):

     

     

    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 20 Dec 2012 05:28:39 PM UTCfiveopAttached File-=>Added file_compression.patch, #16866
    Show feedback again

    Back to the top


    Powered by Savane 3.1-cleanup