patchFreeciv - Patches: patch #3927, Define nation-dependent colours...

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patch #3927: Define nation-dependent colours for civ1/civ2 rulesets?

Submitted by:  Jacob Nevins <jtn>
Submitted on:  Tue 28 May 2013 09:48:21 PM UTC  
Category: rulesetsPriority: 3 - Low
Status: Need InfoPrivacy: Public
Assigned to: NoneOpen/Closed: Open
Planned Release: 2.5.0, 2.6.0

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Mon 12 May 2014 08:50:30 PM UTC, comment #2:

Here's civ/2 color chart if we want to take compatibility to that level. The catch is that several nations use same colors as in civ/2 they could not exist in the same game.

Marko Lindqvist <cazfi>
Project Administrator
Wed 18 Dec 2013 11:10:30 PM UTC, comment #1:

> Would that be more authentic?

Maybe, and in any case it would make it easier to recognize nations if you play with the same ruleset a lot - colors wouldn't change from game to game.

Marko Lindqvist <cazfi>
Project Administrator
Tue 28 May 2013 09:48:21 PM UTC, original submission:

Now civ1/civ2 have their own small, self-contained sets of nations (size 16/23), for 2.5+, perhaps we could define nation<->colour mappings as we did for the Alien World ruleset in patch #3724? Would that be more authentic?

Jacob Nevins <jtn>
Project Administrator


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Carbon-Copy List
  • -unavailable- added by cazfi (Posted a comment)
  • -unavailable- added by jtn (Submitted the item)

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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 18 Dec 2013 11:10:30 PM UTCcazfiPlanned Release=>2.5.0, 2.6.0
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