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BeginBegin    Previous ResultsPrevious Results         335 matching items - Items 1 to 50         Next ResultsNext Results    EndEnd


Item ID Summary Status Assigned to Submitted on
 #4972 Validate ruleset supplied specialist names Ready For Test sveinung Tue 22 Jul 2014 01:39:05 AM UTC
 #4971 Make path-finding tools able to guess the real move rate of a unit type Ready For Test pepeto Mon 21 Jul 2014 02:40:35 PM UTC
 #4970 Better path-finding reverse maps Ready For Test pepeto Mon 21 Jul 2014 02:38:14 PM UTC
 #4969 copy_surface() to copy content too Ready For Test None Mon 21 Jul 2014 12:12:04 AM UTC
 #4968 Infracache to calculate value of extras, and not separately for roads and bases Ready For Test None Sun 20 Jul 2014 09:00:08 PM UTC
 #4967 civ2civ3: do not allow holes in tech tree Ready For Test None Sun 20 Jul 2014 02:58:12 AM UTC
 #4966 civ2civ3: maglev Ready For Test None Sun 20 Jul 2014 02:45:11 AM UTC
 #4965 civ2civ3: partisans linked to city nationality Ready For Test None Sun 20 Jul 2014 01:53:03 AM UTC
 #4964 Do not select same track twice in a row None None Sat 19 Jul 2014 07:14:17 PM UTC
 #4961 Correct alien ruleset Water Engineer build_cost Ready For Test None Tue 15 Jul 2014 08:08:13 PM UTC
 #4958 Low-hanging sed to $SED changes Done cazfi Tue 15 Jul 2014 11:10:27 AM UTC
 #4954 Build threaded AI to Windows Installer build Postponed None Tue 15 Jul 2014 02:39:52 AM UTC
 #4950 National culture effects Ready For Test None Mon 14 Jul 2014 08:18:36 AM UTC
 #4949 [Metaticket] Get rid of massive switch-cases None None Mon 14 Jul 2014 08:17:00 AM UTC
 #4943 Single-veteran-level level name None None Sun 13 Jul 2014 10:16:46 PM UTC
 #4936 Tart up civ2civ3 help None jtn Sat 12 Jul 2014 12:48:32 PM UTC
 #4928 Introduce savegame3.c In Progress None Fri 11 Jul 2014 01:09:45 AM UTC
 #4912 Server wants us to remove unit id xxxx, but we don't know about this unit! Ready For Test pepeto Mon 07 Jul 2014 07:28:47 PM UTC
 #4904 More than 16 user flags None None Sat 05 Jul 2014 10:53:40 AM UTC
 #4902 Unit veteran level requirement type None None Fri 04 Jul 2014 02:16:07 PM UTC
 #4894 UnitState requirement type with the test TransportDependent In Progress sveinung Wed 02 Jul 2014 08:51:11 PM UTC
 #4887 [metaticket] Multipliers/policies half-bakery Need Info None Tue 01 Jul 2014 10:47:05 PM UTC
 #4885 Revised logic for AI improvement consideration and improvement redundancy In Progress persia Tue 01 Jul 2014 04:42:37 AM UTC
 #4872 [metaticket] Help updates for 2.6.0 None None Sun 29 Jun 2014 11:23:55 AM UTC
 #4869 Remove move_type from the client None None Sat 28 Jun 2014 11:16:38 AM UTC
 #4868 Don't use move_type to set colors in Qt client city production painting None None Sat 28 Jun 2014 11:04:01 AM UTC
 #4867 Quickselect should not depend on move_type None None Sat 28 Jun 2014 10:59:59 AM UTC
 #4866 Provide alternate semantics to the client to replace move_type None None Sat 28 Jun 2014 10:18:56 AM UTC
 #4860 Alien: Make Tunnels available from "Smart Aliens" already Ready For Test None Fri 27 Jun 2014 01:49:43 AM UTC
 #4840 Automake-NG None None Mon 23 Jun 2014 01:12:09 AM UTC
 #4835 Sdl2-client Coding Style corrections In Progress None Mon 23 Jun 2014 12:17:27 AM UTC
 #4830 Multipliers to effects In Progress cazfi Fri 20 Jun 2014 02:01:18 PM UTC
 #4817 [Metaticket] civ2civ3 None None Tue 17 Jun 2014 04:20:46 PM UTC
 #4812 civ2civ3: increased fuel of air units Ready For Test None Mon 16 Jun 2014 03:55:37 PM UTC
 #4805 Transferring units between transports on the same tile None None Sat 14 Jun 2014 11:38:08 AM UTC
 #4804 Unify UNIT_MOVE and UNIT_LOAD packets, allowing transfer onto specific transport on adjacent tile None None Sat 14 Jun 2014 11:37:24 AM UTC
 #4794 Make full veteran system info available to client, and use it for help None None Wed 11 Jun 2014 10:24:03 PM UTC
 #4788 Disable "show all" in tech tree in rulesets where it does nothing None None Sun 08 Jun 2014 12:22:26 PM UTC
 #4787 Effect for whether city learns from tech being stolen None None Sun 08 Jun 2014 12:05:13 PM UTC
 #4783 [Metaticket] Savegame compatibility in 3.0 None None Sat 07 Jun 2014 12:34:59 PM UTC
 #4781 Nations designated for AI in scenario None None Fri 06 Jun 2014 11:32:36 PM UTC
 #4774 Unit flag to prevent barbarian appearance from huts None None Thu 05 Jun 2014 12:45:25 AM UTC
 #4771 Projectinfo -file None None Tue 03 Jun 2014 01:15:50 AM UTC
 #4767 Draw icon frames None None Sun 01 Jun 2014 08:44:13 PM UTC
 #4766 Handle SDL_TEXTINPUT None None Sun 01 Jun 2014 08:41:29 PM UTC
 #4765 Playable sdl2-client In Progress None Sun 01 Jun 2014 08:30:05 PM UTC
 #4764 Adjusting local settings from main menu In Progress None Sun 01 Jun 2014 08:11:48 PM UTC
 #4762 User flags should be translatable None None Sun 01 Jun 2014 10:11:36 AM UTC
 #4760 First commit to S2_6 In Progress cazfi Sun 01 Jun 2014 01:52:29 AM UTC

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