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Follows Resume & Skills of Alexandre VINCENT <asmodehn>.


Alexandre VINCENT
16A, Aorere Street
Parnell, Auckland – New Zealand
Mob. : +64 211 244 943
Ph. : +64 93 09 09 44
e-mail : alexandre_DOT_vincent_AT_gmail_DOT_com
Web Site :

Single. Driving license.
Available : immediately - Mobility : unlimited

Software Engineer. Specialized in Unix / C++ / 3D

I'm looking for a job in Simulation, Virtual Reality or Video Games domains.


Fluent in French, Fluent in English,
Good level of German (language training and holidays from 1994 to 1996).


2005 Currently at Right Hemisphere (NZ) as Technical Support Engineer on Deep Server (internal and external tech support, alpha testing, xml process scripting...)
Referee : Paul_dot_Delany_at_RightHemisphere_dot_com

2004 Working at EADS Common Research Center on a Defense project about HLA.
Referee : Guillaume_dot_Alleon_at_eads_dot_net

2003 6 months at ONERA (French National Aerospace Research Establishment) : Design and development of an HLA (High Level Architecture) federate to visualize, in 3D, the simulated activities of the Toulouse-Blagnac airport distributed on a Linux cluster ; use of SGI's Performer and OpenGL.
Referee : Martin_dot_Adelantado_at_cert_dot_fr

2002 3 months as a Network adviser and a web designer at CEPPARO S.A. (Sale of farm equipment and heating to the professionals) .

2001 2 months as a web developer at AEAG (Adour Garonne Water Authority) : see "SDAGE" on the Web site ; use of ASP, Javascript, Access.
Referee : Xavier_dot_Etchart_at_eau-adour-garonne_dot_fr


2001-2003 Maitrise - DESS (Master's Degree) in Computer Science, specialization Engineering in Numerical Imagery at Paul-Sabatier University (Toulouse).

2000-2001 License (BSc) in Computing Science at the P.S. University (Toulouse), with honours.

1999-2000 DEUG (Associate Degree) specialized in Physics at the P.S. University (Toulouse).


11-14 August 2003. M. Adelantado, J. Latour, A.Vincent and P. Bonnet
"Distributed Simulation for Acquisition and Analysis of Future Airport Operational Concepts".
In AIAA Modeling and Simulation Conference and Exhibit, AUSTIN (TEXAS) – USA.



Many years of programming for studies, training courses and personal projects.
Many personal projects are work in progress and are available on-line.
Distributed Virtual Reality : OpenGL, SDL, HLA, QT, Performer
Many experience on OpenGL and SDL in networked environment for personal and educational projects. Realization of a 3D Real Time Free Form Deformation program for my Master's Degree.

I want to discovering the domain of Physical systems modelling and complex model animation ( character ), and everything that is linked to artificial life and its simulation on multiple platforms..

BSD systems / Unix administration / Network programming :

Personal use of many *BSD / Linux / Unix since 1999. Personal administration of a NetBSD home server since 2000. I developed many personal and educational programs on those systems.
I want to keep on improving my knowledge of BSD systems, because they offer top performances and stability compared to other “widely-used” systems.

HTML, PHP, ASP, SQL, Javascript :

I have made some web sites, for professional or personal interests
I want to learn the operative way of Simulation and Virtual Reality Servers.

Software Design, UML, XML :

I use Software Design tools such as UML since 2002 for conception and specification of all the projects I have worked on. I also use XML to address all the data management, portability and reuse issues.

Ray tracing :

I developed a photon-mapping ray tracing software for a project for my Postgraduate diploma. I use POVRay for personal projects.

Image processing :

I realized an image processing software with camera shots and image analysis under time constraint for my Master's Degree.

Matlab, Maple :

I used Matlab for 6 months and I realized a wavelet picture compression program.


Music : I play piano and saxophone and have played in many bands.
Sport : Taekwondo black belt.


Skill Level Experience
Autoconf Base Knowledge < 6 Months
Automake Base Knowledge < 6 Months
Blender Base Knowledge < 6 Months
PHP Base Knowledge < 6 Months
The Gimp Base Knowledge < 6 Months
XML Base Knowledge 6 Mo - 2 yr
OpenGL Good Knowledge 6 Mo - 2 yr
FreeBSD Base Knowledge 6 Mo - 2 yr
OpenBSD Base Knowledge 6 Mo - 2 yr
JavaScript Good Knowledge 6 Mo - 2 yr
GNU/Linux Base Knowledge 6 Mo - 2 yr
Subversion Good Knowledge 6 Mo - 2 yr
C Good Knowledge 2 yr - 5 yr
C++ Good Knowledge 2 yr - 5 yr
CVS Base Knowledge 2 yr - 5 yr
NetBSD Good Knowledge 2 yr - 5 yr
HTML Good Knowledge 2 yr - 5 yr
Shell Good Knowledge 2 yr - 5 yr
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