OZCollide - Summary
OZCollide is a fast, complete and free collision detection library.
It provides a very ease of use C++ API especially focused on performance and functionalities for real time applications such as video games. OZCollide doesn't just provide yes/no collision queries between standard primitives.
It is a full, functional, performant, stable and cross-platform library to be used instantly into your pipeline production providing tons of collision methods up to the object serialization itself.
OZCollide is based on AABB tree implementation.
Registration Date: Fri 03 Sep 2010 10:24:19 PM UTC
License: GNU Lesser General Public License
Development Status: 5 - Production/Stable


