Quantum Coreworld - Summary
<blockquote>"The Quantum Coreworld, or simply the Coreworld, is an abstract world inhabited by assembly language programs; this languagean extended version of Corewar's Redcodepermits programs to use quantum operations on quantum bits (qubits)"</blockquote>
Does the underlying physics of a living system change its properties in a qualitative way? Could a different physics permit entirely new types of life? <strong>The aim of the Quantum Coreworld project is to engineer, or discover, toy quantum lifeforms.</strong> The success of such organismsat exploiting available resources before competitors or at cooperating with genetically identical friendsmust depend on their use of quantum operations. If this endeavor required delicate control of large quantum systems, there would be no way to get started with current technology. As it happens, however, interesting quantum operations can be simulated on an ordinary digital computer.
The Quantum Coreworld gets its name from the game Corewar and the first Corewar-like artificial world of Rasmussen, Knudsen, Feldberg, and Hindsholm (1990). The Quantum Coreworld ecology is run 24x7 on participating Internet servers at <a href="http://science.fiction.org">http://science.fiction.org</a>. The software, pQmars, used to run the ecology and to develop and debug new lifeforms is available under the GPL license. A book, <a href="http://non.fiction.org/~await/qtaas">"The Coreworld: Quantum Teleportation and Artificial Souls"</a>, is in progress and will be available under the GNU FDL.
Registration Date: Mon 05 Jul 2004 11:17:50 PM UTC
License: GNU General Public License V2 or later
Development Status: 3 - Alpha

