Whysics physical engine - Summary
Whysics is a minimal physical engine for 2D games. It's main purpose is educational and also to provide a true reliable physical engine for Wormux (but anyone can use it somewhere else).
Actually this program implement such thing like GJK and some variation like ISA and EPA (GJK = Gilbert-Johnson-Keerth, compute distance between two polygons, ISA/GJK = Incremental Separating Axis, EPA/GJK = Expanding Polytope Algorithme) and Verlet integration.
It also handle constraint between particles, 2D ground using an image etc.
For more details, go check the reading list (TODO !!!).
Registration Date: Wed 08 Aug 2007 08:34:46 AM UTC
License: GNU General Public License V2 or later
Development Status: 2 - Pre-Alpha


