taskWarmux - Tasks: task #6303, New sound effects

 
 
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task #6303: New sound effects

Submitted by:  BeBeLiOuS <bebelious>
Submitted on:  Thu 06 Nov 2008 08:25:55 PM UTC  
 
Should Start On: Thu 06 Nov 2008 12:00:00 AM UTCShould be Finished on: Tue 24 Mar 2009 12:00:00 AM UTC
Category: soundPriority: 5 - Normal
Status: DonePercent Complete: 100%
Assigned to: BeBeLiOuS <bebelious>Open/Closed: Closed

(Jump to the original submission Jump to the original submission)

Tue 29 Sep 2009 06:47:46 AM UTC, SVN revision 6735:

task #6303 - Play the homerun sound

The homerun sound is not really fun, I would prefer something like in
Team 17 Worms (c) without any word said.

Imported from: svn+ssh://svn.gna.org/svn/wormux/trunk@6263
Original author: gentildemon
Original date: Wed Jul 22 23:25:43 2009 +0000

(Browse SVN revision 6735)

Matthieu Fertré <gentildemon>
Project Administrator
Wed 23 Sep 2009 05:07:20 AM UTC, comment #26:

This task has been marked as done and 100%, closing it.

Matthieu Fertré <gentildemon>
Project Administrator
Wed 22 Jul 2009 11:25:44 PM UTC, SVN revision 6263:

task #6303 - Play the homerun sound

The homerun sound is not really fun, I would prefer something like in
Team 17 Worms (c) without any word said.

(Browse SVN revision 6263)

Matthieu Fertré <gentildemon>
Project Administrator
Mon 06 Jul 2009 07:27:20 PM UTC, comment #24:

homerun.ogg

(file #6151)

BeBeLiOuS <bebelious>
Project MemberIn charge of this item.
Mon 06 Jul 2009 07:25:25 PM UTC, comment #23:

new sound : homerun.ogg

add a trigger for this sound when an opponent falls into the water (or vacuum) after a baseball bat hit

add in profile.xml:

<sound sample="weapon/baseball_homerun" file="weapons/homerun.ogg" />

BeBeLiOuS <bebelious>
Project MemberIn charge of this item.
Thu 26 Mar 2009 08:00:52 PM UTC, SVN revision 5941:

Recorded merge of revisions 5174,5279,5334,5342,5363,5412,5426,5432,5468,5470,5472,5474,5485,5521,5597,5645-5646,5852-5853,5860,5882,5886,5914-5915,5918,5939 via svnmerge from
svn+ssh://gentildemon@svn.gna.org/svn/wormux/trunk

........
r5174 | gentildemon | 2008-09-24 11:15:06 +0200 (mer., 24 sept. 2008) | 2 lines

Remove useless extern declaration of EmptyTile
........
r5279 | kurosu | 2008-10-15 23:49:15 +0200 (mer., 15 oct. 2008) | 2 lines

[Win32] Port 0.8.2 code for CheckHost to simplify Win32 support.
........
r5334 | lynxlynxlynx | 2008-11-05 22:37:13 +0100 (mer., 05 nov. 2008) | 2 lines

maps_list.cpp: compile with gcc 4.3
........
r5342 | lynxlynxlynx | 2008-11-06 13:25:43 +0100 (jeu., 06 nov. 2008) | 2 lines

cmake bs now works again
........
r5363 | gentildemon | 2008-11-11 21:11:14 +0100 (mar., 11 nov. 2008) | 2 lines

Fix copyright
........
r5412 | lynxlynxlynx | 2008-11-24 13:52:05 +0100 (lun., 24 nov. 2008) | 4 lines

added a translator comment to the new string
update wormux.pot
updated sl.po
........
r5426 | fredb219 | 2008-11-26 22:38:05 +0100 (mer., 26 nov. 2008) | 2 lines

task #6303 : add sound entry : box/medkit_picking_up
........
r5432 | fredb219 | 2008-11-27 00:10:37 +0100 (jeu., 27 nov. 2008) | 2 lines

task #6303 : add sound entry : weapon/blowtorch
........
r5468 | lynxlynxlynx | 2008-12-02 14:48:29 +0100 (mar., 02 d?\195?\169c. 2008) | 4 lines

fixed typos in a bazooka string (wormux-dev)
regenerated the pot and pos, removed the new fuzzy mark;
there is a new untranslated string
........
r5470 | lynxlynxlynx | 2008-12-02 19:26:24 +0100 (mar., 02 d?\195?\169c. 2008) | 2 lines

urg, forgot to commit the code string change too
........
r5472 | fredb219 | 2008-12-02 22:50:56 +0100 (mar., 02 d?\195?\169c. 2008) | 2 lines

correct water color in minimap

[...]........

[...] r5474 | fredb219 | 2008-12-02 23:18:30 +0100 (mar., 02 d?\195?\169c. 2008) | 2 lines

[...]

[...] fix graphical bug : minimap is now correctly refreshed on map change

[...]........

[...] r5485 | lynxlynxlynx | 2008-12-05 16:00:47 +0100 (ven., 05 d?\195?\169c. 2008) | 2 lines

[...]

[...] de.po update from Martin Thoma

[...]........

[...] r5521 | yekcim | 2008-12-16 23:19:19 +0100 (mar., 16 d?\195?\169c. 2008) | 2 lines

[...]

[...] [task #6229] adjust minimap chocolate water color

[...]........

[...] r5597 | lynxlynxlynx | 2009-01-07 22:50:09 +0100 (mer., 07 janv. 2009) | 2 lines

[...]

[...] nl.po: fixed the syntax error

[...]........

[...] r5645 | yekcim | 2009-01-22 21:00:50 +0100 (jeu., 22 janv. 2009) | 2 lines

[...]

[...] add these files in graphism.xml

[...]........

[...] r5646 | yekcim | 2009-01-22 21:48:13 +0100 (jeu., 22 janv. 2009) | 2 lines

[...]

[...] little improvement

[...]........

[...] r5852 | bebelious | 2009-02-20 20:36:37 +0100 (ven., 20 f?\195?\169vr. 2009) | 1 line

[...]

[...] sound change for aircraft_flying, airhammer_used, embers, explosion3,4, m16, m16_cartridge, step, sherif.

[...]........

[...] r5853 | bebelious | 2009-02-20 20:40:08 +0100 (ven., 20 f?\195?\169vr. 2009) | 1 line

[...]

[...] add sound : explosion4.ogg, m16_cartridge.ogg

[...]........

[...] r5860 | lynxlynxlynx | 2009-02-23 13:18:29 +0100 (lun., 23 f?\195?\169vr. 2009) | 2 lines

[...]

[...] final pt_BR.po update from Renan de Castro

[...]........

[...] r5882 | lynxlynxlynx | 2009-02-25 23:00:36 +0100 (mer., 25 f?\195?\169vr. 2009) | 3 lines

[...]

[...] french update from project lead

[...] po/fr.po: 317 translated messages, 2 fuzzy translations, 4 untranslated messages.

[...]........

[...] r5886 | yekcim | 2009-02-26 22:27:41 +0100 (jeu., 26 f?\195?\169vr. 2009) | 2 lines

[...]

[...] little cheese map improvement

[...]........

[...] r5914 | bebelious | 2009-03-12 16:47:46 +0100 (jeu., 12 mars 2009) | 1 line

[...]

[...] New sounds: box_falling/auto_rocket_flying/blowtorch/embers2/riot_flying/rocket_flying

[...]........

[...] r5915 | bebelious | 2009-03-12 16:51:08 +0100 (jeu., 12 mars 2009) | 1 line

[...]

[...] New sounds: box_falling/auto_rocket_flying/blowtorch/embers2/riot_flying/rocket_flying

[...]........

[...] r5918 | yekcim | 2009-03-13 19:25:10 +0100 (ven., 13 mars 2009) | 2 lines

[...]

[...] bigger mine (now this weapon is beautiful)

[...]........

[...] r5939 | gentildemon | 2009-03-25 23:54:21 +0100 (mer., 25 mars 2009) | 1 line

[...]

[...] Update authors list from branch 0.8.4

[...]........

[...]

[...]

(Browse SVN revision 5941)

Matthieu Fertré <gentildemon>
Project Administrator
Tue 24 Mar 2009 09:39:02 AM UTC, comment #21:

last sounds for this task:

box_falling
auto_rocket_flying
blowtorch
embers2
riot_flying
rocket_flying

Posted on March 12, 2009

BeBeLiOuS <bebelious>
Project MemberIn charge of this item.
Mon 23 Feb 2009 07:50:35 AM UTC, comment #20:

sound change :
-aircraft_flying
-airhammer_used
-embers
-explosion3
-m16
-step
-sherif

add sound :
-explosion4
-m16_cartridge

coming soon :
-riot_rocket_flying
-rocket_flying
-auto_rocket_flying
-blowtorch_used

BeBeLiOuS <bebelious>
Project MemberIn charge of this item.
Tue 17 Feb 2009 08:12:19 PM UTC, SVN revision 5812:

Backport commit imported from svn+ssh://svn.gna.org/svn/wormux/trunk@5432 commit a6e34ba84995ba1af980a15ca55490c2ed35c086
Author: fredb219
Date: Wed Nov 26 23:10:37 2008 +0000

task #6303 : add sound entry : weapon/blowtorch

git-svn-id: svn+ssh://svn.gna.org/svn/wormux/trunk@5432 30ef787d-52ff-0310-b286-e08351bb7647

(Browse SVN revision 5812)

Matthieu Fertré <gentildemon>
Project Administrator
Sat 14 Feb 2009 03:34:09 PM UTC, SVN revision 5797:

Recorded merge of revisions 5133-5136,5138,5146-5151,5168-5170,5173,5207-5208,5215-5217,5224-5226,5229-5230,5236,5238,5242,5249,5275,5304,5309,5331,5338,5343,5389,5421,5427-5431,5445-5447,5450-5451,5455-5457,5471,5476-5477,5481,5486-5489,5491,5495,5498-5501,5504-5505,5518-5519,5547,5572,5575,5580,5590,5592,5594,5601-5604,5610-5611,5623,5631,5633,5644,5652-5653 via svnmerge from
svn+ssh://gentildemon@svn.gna.org/svn/wormux/trunk

........
r5133 | gentildemon | 2008-09-17 21:48:27 +0200 (mer, 17 sep 2008) | 2 lines

No more method definitions in member.cpp
........
r5134 | gentildemon | 2008-09-17 21:48:31 +0200 (mer, 17 sep 2008) | 2 lines

Make Member::attached_members private
........
r5135 | gentildemon | 2008-09-17 21:48:35 +0200 (mer, 17 sep 2008) | 2 lines

Make Member::spr protected
........
r5136 | gentildemon | 2008-09-17 21:48:39 +0200 (mer, 17 sep 2008) | 2 lines

Make Member::pos,scale private
........
r5138 | gentildemon | 2008-09-17 23:50:18 +0200 (mer, 17 sep 2008) | 2 lines

Use a reference counters for Movement and simplify the destruction
........
r5146 | gentildemon | 2008-09-22 14:21:42 +0200 (lun, 22 sep 2008) | 2 lines

[BUGFIX] Fix buttons overlapping image in Pause/Quit menu
........
r5147 | gentildemon | 2008-09-22 15:51:15 +0200 (lun, 22 sep 2008) | 2 lines

[bug #12320] Clean water handling and remove support for old way of indicating the water type
........
r5148 | gentildemon | 2008-09-22 15:51:22 +0200 (lun, 22 sep 2008) | 2 lines

[bug #12320] No maps are using anymore the old way to define water type
........
r5149 | gentildemon | 2008-09-22 15:51:26 +0200 (lun, 22 sep 2008) | 2 lines

[bug #12320] Really add support for "dirty" water
........
r5150 | gentildemon | 2008-09-22 19:09:53 +0200 (lun, 22 sep 2008) | 2 lines

Ensure all wind variables are initialized and put all method definitions in wind.cpp
........
r5151 | gentildemon | 2008-09-22 19:09:58 +0200 (lun, 22 sep 2008) | 2 lines

[task #6224] Wind is now a singleton
........
r5168 | gentildemon | 2008-09-23 18:52:18 +0200 (mar, 23 sep 2008) | 2 lines

[task #6224] BodyList is now a singleton

[...]........

[...] r5169 | gentildemon | 2008-09-23 19:10:15 +0200 (mar, 23 sep 2008) | 2 lines

[...]

[...] Rename ResourceManage::AddDataPath to ResourceManage::SetDataPath

[...]........

[...] r5170 | gentildemon | 2008-09-23 19:10:22 +0200 (mar, 23 sep 2008) | 2 lines

[...]

[...] [task #6224] ResourceManager is now a singleton

[...]........

[...] r5173 | gentildemon | 2008-09-24 11:10:40 +0200 (mer, 24 sep 2008) | 2 lines

[...]

[...] [task #6224] ObjectsList is now a singleton

[...]........

[...] r5207 | lynxlynxlynx | 2008-09-27 10:11:45 +0200 (sam, 27 sep 2008) | 3 lines

[...]

[...] bug #12340 missing unistd.h include to compile on OpenBSD

[...] patch by Landry Breuil

[...]........

[...] r5208 | kurosu | 2008-09-27 15:03:15 +0200 (sam, 27 sep 2008) | 2 lines

[...]

[...] [Win32] Fix includes of unistd.h, as it is not available under visual studio and most often unneeded under mingw.

[...]........

[...] r5215 | gentildemon | 2008-09-30 00:55:28 +0200 (mar, 30 sep 2008) | 2 lines

[...]

[...] [NETWORK] Jump must be done locally after having sent character info on the network

[...]........

[...] r5216 | gentildemon | 2008-10-01 13:31:48 +0200 (mer, 01 oct 2008) | 6 lines

[...]

[...] [BUGFIX] Fix constructor of class Water : initialize all fields

[...]

[...] Water::height[] was not initialized and contained garbage value used by PhysicalObj::IsInWater() at the very beginning when placing characters on the

[...] map.

[...]........

[...] r5217 | yekcim | 2008-10-01 19:56:02 +0200 (mer, 01 oct 2008) | 2 lines

[...]

[...] no alpha on wind particules

[...]........

[...] r5224 | lynxlynxlynx | 2008-10-04 13:06:34 +0200 (sam, 04 oct 2008) | 2 lines

[...]

[...] small gl.po improvement by Adri?\195?\161n Chaves Fern?\195?\161ndez

[...]........

[...] r5225 | lynxlynxlynx | 2008-10-04 13:58:02 +0200 (sam, 04 oct 2008) | 2 lines

[...]

[...] authors.xml: added last finnish-er

[...]........

[...] r5226 | lynxlynxlynx | 2008-10-04 14:33:27 +0200 (sam, 04 oct 2008) | 2 lines

[...]

[...] authors: fixed Fern?\195?\161ndez

[...]........

[...] r5229 | lynxlynxlynx | 2008-10-05 18:43:20 +0200 (dim, 05 oct 2008) | 2 lines

[...]

[...] data/authors.xml: added paul smits

[...]........

[...] r5230 | lynxlynxlynx | 2008-10-06 11:31:41 +0200 (lun, 06 oct 2008) | 2 lines

[...]

[...] authors.xml: more translators

[...]........

[...] r5236 | gentildemon | 2008-10-07 16:09:05 +0200 (mar, 07 oct 2008) | 6 lines

[...]

[...] Do not apply Death mode if game is already finished and is waiting a few seconds before showing the results menu

[...]

[...] Before, some users may have seen:

[...] And the winner is......

[...] hurry up you are too slow!

[...]........

[...] r5238 | gentildemon | 2008-10-08 23:45:17 +0200 (mer, 08 oct 2008) | 6 lines

[...]

[...] Remove use of gethostbyname and replace it by getaddrinfo

[...]

[...] gethostbyname is a deprecated libc function. Moreover, code using gethostbyname needs to use exactly same libc version as the one with which it has been

[...] compiled.

[...] Thus, you can not create a partially static binary which does not carry its own libc, else it may crash when gethostbyname will be called.

[...]........

[...] r5242 | gentildemon | 2008-10-09 11:08:33 +0200 (jeu, 09 oct 2008) | 2 lines

[...]

[...] bug #12256 - Do not display construct "preview" when main interface is hidden

[...]........

[...] r5249 | fredb219 | 2008-10-13 00:51:12 +0200 (lun, 13 oct 2008) | 2 lines

[...]

[...] begin to implemente new game interface : Add styled border fonction

[...]........

[...] r5275 | gentildemon | 2008-10-14 23:58:31 +0200 (mar, 14 oct 2008) | 2 lines

[...]

[...] Update list of authors displayed when starting wormux from command line. Adding Kurosu and Fredb219 and fix accents.

[...]........

[...] r5304 | gentildemon | 2008-10-26 12:12:41 +0100 (dim, 26 oct 2008) | 2 lines

[...]

[...] Remove useless macro definitions

[...]........

[...] r5309 | yekcim | 2008-10-27 20:50:09 +0100 (lun, 27 oct 2008) | 2 lines

[...]

[...] pingouins -> manchots

[...]........

[...] r5331 | gentildemon | 2008-11-05 21:40:01 +0100 (mer, 05 nov 2008) | 2 lines

[...]

[...] Make Action::Init() private

[...]........

[...] r5338 | gentildemon | 2008-11-06 00:32:03 +0100 (jeu, 06 nov 2008) | 2 lines

[...]

[...] Add the author of the greek translation

[...]........

[...] r5343 | yekcim | 2008-11-06 20:52:02 +0100 (jeu, 06 nov 2008) | 2 lines

[...]

[...] correct an end tagging

[...]........

[...] r5389 | gentildemon | 2008-11-18 18:26:38 +0100 (mar, 18 nov 2008) | 1 line

[...]

[...] Remove useless constants

[...]........

[...] r5421 | fredb219 | 2008-11-26 22:03:15 +0100 (mer, 26 nov 2008) | 2 lines

[...]

[...] add sound entry : weapon/syringe_shoot

[...]........

[...] r5427 | fredb219 | 2008-11-26 22:44:01 +0100 (mer, 26 nov 2008) | 2 lines

[...]

[...] task #6303 : add sound entry : back_jump

[...]........

[...] r5428 | fredb219 | 2008-11-26 23:03:31 +0100 (mer, 26 nov 2008) | 2 lines

[...]

[...] task #6303 : add sound entry : fire/touch_ground

[...]........

[...] r5429 | fredb219 | 2008-11-26 23:08:46 +0100 (mer, 26 nov 2008) | 2 lines

[...]

[...] task #6303 : add sound entry : weapon/construct

[...]........

[...] r5430 | fredb219 | 2008-11-26 23:17:24 +0100 (mer, 26 nov 2008) | 2 lines

[...]

[...] task #6303 : add sound entry : weapon/lowgrav

[...]........

[...] r5431 | fredb219 | 2008-11-26 23:57:06 +0100 (mer, 26 nov 2008) | 2 lines

[...]

[...] task #6303 : add sound entry : weapon/polecat_fart

[...]........

[...] r5445 | gentildemon | 2008-11-27 18:02:43 +0100 (jeu, 27 nov 2008) | 2 lines

[...]

[...] Fix title bar text when hosting a game

[...]........

[...] r5446 | gentildemon | 2008-11-27 21:59:22 +0100 (jeu, 27 nov 2008) | 2 lines

[...]

[...] Fix unitialized value (thanks to valgrind)

[...]........

[...] r5447 | gentildemon | 2008-11-27 21:59:26 +0100 (jeu, 27 nov 2008) | 2 lines

[...]

[...] Fix Valgrind options

[...]........

[...] r5450 | yekcim | 2008-11-28 23:44:17 +0100 (ven, 28 nov 2008) | 2 lines

[...]

[...] add a football helmet

[...]........

[...] r5451 | yekcim | 2008-11-29 00:50:06 +0100 (sam, 29 nov 2008) | 2 lines

[...]

[...] better football helmet

[...]........

[...] r5455 | gentildemon | 2008-11-30 22:16:25 +0100 (dim, 30 nov 2008) | 4 lines

[...]

[...] [bug #12652] check updates crashed wormux when not connected to internet

[...]

[...] It was due to a wrong "catch" exception type

[...]........

[...] r5456 | yekcim | 2008-11-30 22:53:48 +0100 (dim, 30 nov 2008) | 2 lines

[...]

[...] [skins] Football ball position correction

[...]........

[...] r5457 | yekcim | 2008-11-30 23:46:24 +0100 (dim, 30 nov 2008) | 2 lines

[...]

[...] [skins] add baseball clothe

[...]........

[...] r5471 | yekcim | 2008-12-02 21:59:38 +0100 (mar, 02 d?\195?\169c 2008) | 2 lines

[...]

[...] better lowgravity hemlet

[...]........

[...] r5476 | gentildemon | 2008-12-03 01:08:24 +0100 (mer, 03 d?\195?\169c 2008) | 2 lines

[...]

[...] [BUGFIX] 'P' does not pause game (contrary to what was displayed in Help Menu)

[...]........

[...] r5477 | gentildemon | 2008-12-03 01:20:42 +0100 (mer, 03 d?\195?\169c 2008) | 2 lines

[...]

[...] [BUGFIX] Language listbox takes all empty place in options menu

[...]........

[...] r5481 | gentildemon | 2008-12-03 23:07:54 +0100 (mer, 03 d?\195?\169c 2008) | 4 lines

[...]

[...] [BUGFIX] Fix Text::GetHeight()

[...]

[...] Text::GetHeight() was not taking shadow into account. It was the cause of minor graphical bugs (mostly) in menus.

[...]........

[...] r5486 | kurosu | 2008-12-05 23:47:50 +0100 (ven, 05 d?\195?\169c 2008) | 2 lines

[...]

[...] Remove debug stuff corresponding to no version of libpng found.

[...]........

[...] r5487 | kurosu | 2008-12-05 23:55:53 +0100 (ven, 05 d?\195?\169c 2008) | 2 lines

[...]

[...] [bug #12690] Change the variable tested for libpng availability, which caused an always negative test.

[...]........

[...] r5488 | lynxlynxlynx | 2008-12-06 10:50:20 +0100 (sam, 06 d?\195?\169c 2008) | 2 lines

[...]

[...] fixed fribidi compilation on gcc 4.3

[...]........

[...] r5489 | lynxlynxlynx | 2008-12-06 14:48:11 +0100 (sam, 06 d?\195?\169c 2008) | 3 lines

[...]

[...] converted the fribidi check to use pkg-config, fixes

[...] bug #12691: compilation fails with --enable-fribidi

[...]........

[...] r5491 | gentildemon | 2008-12-13 15:57:06 +0100 (sam, 13 d?\195?\169c 2008) | 2 lines

[...]

[...] [BUGFIX] Fix click behavior in Options menu (needed by listbox(es))

[...]........

[...] r5495 | gentildemon | 2008-12-14 21:40:14 +0100 (dim, 14 d?\195?\169c 2008) | 4 lines

[...]

[...] task #6150 : a way to repeat an animation in data/body/*/config.xml

[...]

[...] As yeKcim has asked, attribute "play_mode" is not used anymore and "repeat" must do the job.

[...]........

[...] r5498 | yekcim | 2008-12-15 14:09:06 +0100 (lun, 15 d?\195?\169c 2008) | 3 lines

[...]

[...] no more play_once, only use repeat (gentildemon are you sure of your

[...] code?)

[...]........

[...] r5499 | yekcim | 2008-12-15 16:35:19 +0100 (lun, 15 d?\195?\169c 2008) | 2 lines

[...]

[...] add a script in tools dir (help bodies edition)

[...]........

[...] r5500 | yekcim | 2008-12-15 16:36:39 +0100 (lun, 15 d?\195?\169c 2008) | 2 lines

[...]

[...] rename the script

[...]........

[...] r5501 | yekcim | 2008-12-15 17:17:54 +0100 (lun, 15 d?\195?\169c 2008) | 2 lines

[...]

[...] add chocolate water (impossible to use because not defined in code...)

[...]........

[...] r5504 | gentildemon | 2008-12-15 19:07:33 +0100 (lun, 15 d?\195?\169c 2008) | 2 lines

[...]

[...] Fix behavior of "repeat" for body movement

[...]........

[...] r5505 | gentildemon | 2008-12-15 20:02:13 +0100 (lun, 15 d?\195?\169c 2008) | 2 lines

[...]

[...] [task #6150] Replace body movement attribute "repeat" by "nb_loops"

[...]........

[...] r5518 | kurosu | 2008-12-16 18:25:48 +0100 (mar, 16 d?\195?\169c 2008) | 3 lines

[...]

[...] Remove fribidi >= 0.19.1 hack by use of more generic functions.

[...] And 2048 bytes ought to be enough for UTF-8 strings.

[...]........

[...] r5519 | kurosu | 2008-12-16 18:33:21 +0100 (mar, 16 d?\195?\169c 2008) | 2 lines

[...]

[...] No need to parse UTF-8 charset name, fribidi has a define for it!

[...]........

[...] r5547 | lynxlynxlynx | 2008-12-29 12:14:26 +0100 (lun, 29 d?\195?\169c 2008) | 2 lines

[...]

[...] genstats: also generate a file with translation statistics

[...]........

[...] r5572 | yekcim | 2009-01-01 21:15:37 +0100 (jeu, 01 jan 2009) | 2 lines

[...]

[...] new logo everywhere

[...]........

[...] r5575 | gentildemon | 2009-01-02 16:36:18 +0100 (ven, 02 jan 2009) | 3 lines

[...]

[...] Make menu more responsive

[...]

[...] As menu does not contains any animation, we can use SDL_WaitEvent instead of (SDL_PollEvent + sleep some milli-seconds)

[...]........

[...] r5580 | gentildemon | 2009-01-04 10:57:04 +0100 (dim, 04 jan 2009) | 1 line

[...]

[...] Make yeKcim happy by harmonizing some fonts in the menu :)

[...]........

[...] r5590 | gentildemon | 2009-01-05 23:15:28 +0100 (lun, 05 jan 2009) | 3 lines

[...]

[...] Enable support of XInclude and XML Entities when parsing XML file

[...]

[...] This allows to split XML files in several part. It might be interested for task #5956 and task #6240.

[...]........

[...] r5592 | lynxlynxlynx | 2009-01-06 18:08:06 +0100 (mar, 06 jan 2009) | 2 lines

[...]

[...] added ai.shoot to the list of debug masks

[...]........

[...] r5594 | yekcim | 2009-01-06 19:34:35 +0100 (mar, 06 jan 2009) | 2 lines

[...]

[...] change slap position (will add animation later)

[...]........

[...] r5601 | lynxlynxlynx | 2009-01-10 20:00:20 +0100 (sam, 10 jan 2009) | 3 lines

[...]

[...] bugfix: AddNewTab expects a c++ string, we passed a c one and as a result the

[...] "All teams" tab had the wrong title ("Most accurate")

[...]........

[...] r5602 | lynxlynxlynx | 2009-01-10 20:32:44 +0100 (sam, 10 jan 2009) | 2 lines

[...]

[...] body.dtd: added missing attributes

[...]........

[...] r5603 | gentildemon | 2009-01-11 18:33:53 +0100 (dim, 11 jan 2009) | 1 line

[...]

[...] Rename Movement::GetSpeed by Movement::GetFrameDuration that corresponds to the reality

[...]........

[...] r5604 | gentildemon | 2009-01-11 18:33:59 +0100 (dim, 11 jan 2009) | 1 line

[...]

[...] Rename "speed" attribute of element "movement" into "duration_per_frame"

[...]........

[...] r5610 | yekcim | 2009-01-11 23:05:04 +0100 (dim, 11 jan 2009) | 2 lines

[...]

[...] first step of ENTITY in body xml (-200 lines with clothes optimisation)

[...]........

[...] r5611 | yekcim | 2009-01-11 23:34:31 +0100 (dim, 11 jan 2009) | 2 lines

[...]

[...] correction of filename

[...]........

[...] r5623 | yekcim | 2009-01-13 20:59:48 +0100 (mar, 13 jan 2009) | 2 lines

[...]

[...] skins : separated horns on konqi team

[...]........

[...] r5631 | gentildemon | 2009-01-14 23:38:18 +0100 (mer, 14 jan 2009) | 3 lines

[...]

[...] Fix support of XInclude and XML Entities

[...]

[...] It was impossible to use both in the same time before

[...]........

[...] r5633 | gentildemon | 2009-01-14 23:38:56 +0100 (mer, 14 jan 2009) | 3 lines

[...]

[...] Make skins work again with the new split of XML file

[...]

[...] The new implementation has the advantage to not reopen the same file with the ResourceManager while we are still reading it for loading the body (skin) configuration.

[...]........

[...] r5644 | yekcim | 2009-01-22 20:59:02 +0100 (jeu, 22 jan 2009) | 3 lines

[...]

[...] add four additionnal masks for minimap boxe interface (fredb219, it's

[...] your turn)

[...]........

[...] r5652 | gentildemon | 2009-01-22 22:18:26 +0100 (jeu, 22 jan 2009) | 3 lines

[...]

[...] [BUGFIX] Fix infinite lowgravity sound

[...]

[...] The bug was reproductible with the following sequence: select low gravity weapon, press space to activate, select another weapon.

[...]........

[...] r5653 | bebelious | 2009-01-22 22:18:26 +0100 (jeu, 22 jan 2009) | 1 line

[...]

[...] src/jukebox.cpp

[...]........

[...]

[...]

(Browse SVN revision 5797)

Matthieu Fertré <gentildemon>
Project Administrator
Fri 13 Feb 2009 12:53:54 AM UTC, SVN revision 5747:

Backport commit imported from svn+ssh://svn.gna.org/svn/wormux/trunk@5431 commit 231566b5d8d202eaedbbb4740823ea5db62af8cd
Author: fredb219
Date: Wed Nov 26 22:57:06 2008 +0000

task #6303 : add sound entry : weapon/polecat_fart

git-svn-id: svn+ssh://svn.gna.org/svn/wormux/trunk@5431 30ef787d-52ff-0310-b286-e08351bb7647

(Browse SVN revision 5747)

Matthieu Fertré <gentildemon>
Project Administrator
Fri 13 Feb 2009 12:53:50 AM UTC, SVN revision 5746:

Backport commit imported from svn+ssh://svn.gna.org/svn/wormux/trunk@5430 commit f4a911fc45a691ed1e4f7203cf4a3517fc02eef7
Author: fredb219
Date: Wed Nov 26 22:17:24 2008 +0000

task #6303 : add sound entry : weapon/lowgrav

git-svn-id: svn+ssh://svn.gna.org/svn/wormux/trunk@5430 30ef787d-52ff-0310-b286-e08351bb7647

(Browse SVN revision 5746)

Matthieu Fertré <gentildemon>
Project Administrator
Fri 13 Feb 2009 12:53:46 AM UTC, SVN revision 5745:

Backport commit imported from svn+ssh://svn.gna.org/svn/wormux/trunk@5429 commit 137d4e60d968732e619dea5d73047ec1d1578cb2
Author: fredb219
Date: Wed Nov 26 22:08:46 2008 +0000

task #6303 : add sound entry : weapon/construct

git-svn-id: svn+ssh://svn.gna.org/svn/wormux/trunk@5429 30ef787d-52ff-0310-b286-e08351bb7647

(Browse SVN revision 5745)

Matthieu Fertré <gentildemon>
Project Administrator
Fri 13 Feb 2009 12:52:36 AM UTC, SVN revision 5744:

Backport commit imported from svn+ssh://svn.gna.org/svn/wormux/trunk@5428 commit e0df14893373f58d7a86c4b6cb6afa27e68584ff
Author: fredb219
Date: Wed Nov 26 22:03:31 2008 +0000

task #6303 : add sound entry : fire/touch_ground

git-svn-id: svn+ssh://svn.gna.org/svn/wormux/trunk@5428 30ef787d-52ff-0310-b286-e08351bb7647

(Browse SVN revision 5744)

Matthieu Fertré <gentildemon>
Project Administrator
Fri 13 Feb 2009 12:51:20 AM UTC, SVN revision 5743:

Backport commit imported from svn+ssh://svn.gna.org/svn/wormux/trunk@5427 commit ee905b0a2dca61f888008dcfd5171ca124ea519a
Author: fredb219
Date: Wed Nov 26 21:44:01 2008 +0000

task #6303 : add sound entry : back_jump

git-svn-id: svn+ssh://svn.gna.org/svn/wormux/trunk@5427 30ef787d-52ff-0310-b286-e08351bb7647

(Browse SVN revision 5743)

Matthieu Fertré <gentildemon>
Project Administrator
Thu 22 Jan 2009 08:56:45 AM UTC, comment #12:

new sound folder tree >>> OK
single profile.xml file >>> OK

6 new sounds soon. (last)

TYPE TRIGGER SOUND STATUS
VOICES jump voices/jump.ogg NEW
VOICES superjump voices/superjump.ogg NEW
VOICES back_jump voices/backjump.ogg NEW
VOICES death voices/death1.ogg NEW
VOICES death voices/death2.ogg NEW
VOICES suicide voices/suicide.ogg NEW
VOICES injured_light voices/injured_light1.ogg NEW
VOICES injured_light voices/injured_light2.ogg NEW
VOICES injured_light voices/injured_light3.ogg NEW
VOICES injured_medium voices/injured_medium1.ogg NEW
VOICES injured_medium voices/injured_medium2.ogg NEW
VOICES injured_medium voices/injured_medium3.ogg NEW
VOICES injured_medium voices/injured_medium4.ogg NEW
VOICES injured_medium voices/injured_medium5.ogg NEW
VOICES injured_high voices/injured_high1.ogg NEW
VOICES injured_high voices/injured_high2.ogg NEW
VOICES injured_high voices/injured_high3.ogg NEW
VOICES fire voices/fire1.ogg NEW
VOICES fire voices/fire2.ogg NEW
VOICES fire voices/fire3.ogg NEW
VOICES fire voices/fire4.ogg NEW
VOICES friendly_fire voices/friendly_fire1.ogg NEW
VOICES friendly_fire voices/friendly_fire2.ogg NEW
VOICES friendly_fire voices/friendly_fire3.ogg COMING SOON
VOICES happy voices/happy1.ogg NEW
VOICES out voices/out.ogg NEW
WEAPONS weapon/aircraft_bomb_falling weapons/aircraft_bomb_falling.ogg NEW
WEAPONS weapon/aircraft_flying weapons/aircraft_flying.ogg MODIFIED : less gain
WEAPONS weapon/airhammer weapons/airhammer_used.ogg OLD
WEAPONS weapon/airhammer_select weapons/airhammer_selected.ogg OLD
WEAPONS weapon/anvil_collision weapons/anvil_collision.ogg MODIFIED : add metallic effect
WEAPONS weapon/anvil_fall weapons/anvil_fall.ogg NEW
WEAPONS weapon/automatic_rocket_flying weapons/auto_rocket_flying.ogg COMING SOON
WEAPONS weapon/baseball weapons/baseball.ogg NEW
WEAPONS weapon/disco_grenade_bounce weapons/grenade_bounce.ogg OLD
WEAPONS weapon/disco_grenade_music weapons/disco_grenade_music.ogg MODIFIED : only 13s
WEAPONS weapon/dynamite_exp weapons/dynamite_exp.ogg OLD
WEAPONS weapon/dynamite_fuze weapons/dynamite_fuze.ogg OLD
WEAPONS weapon/explosion weapons/explosion.ogg MODIFIED : erase noise /echo
WEAPONS weapon/explosion weapons/explosion2.ogg NEW
WEAPONS weapon/explosion weapons/explosion3.ogg NEW
WEAPONS weapon/explosion weapons/explosion4.ogg COMING SOON
WEAPONS weapon/explosion weapons/explosion5.ogg COMING SOON
WEAPONS weapon/flamethrower weapons/flame.ogg OLD
WEAPONS weapon/gnu_bounce weapons/gnu_bounce.ogg OLD
WEAPONS weapon/grapple_attaching weapons/grapple_attaching.ogg OLD
WEAPONS weapon/grapple_cable weapons/grapple_cable.ogg OLD
WEAPONS weapon/grapple_detaching weapons/grapple_detaching.ogg NEW
WEAPONS weapon/grenade_bounce weapons/grenade_bounce.ogg OLD
WEAPONS weapon/footbomb_bounce weapons/footbomb_bounce.ogg OLD
WEAPONS weapon/gun weapons/gun.ogg OLD
WEAPONS weapon/load weapons/load.ogg MODIFIED : cross fad in/out
WEAPONS weapon/m16 weapons/m16.ogg MODIFIED : erase noise / cross fad out
WEAPONS weapon/mine_beep weapons/mine_beep.ogg OLD
WEAPONS weapon/ricoche1 weapons/ricoche1.ogg OLD
WEAPONS weapon/ricoche2 weapons/ricoche2.ogg OLD
WEAPONS weapon/ricoche3 weapons/ricoche3.ogg OLD
WEAPONS weapon/riot_bomb_exp weapons/riot_bomb_exp.ogg OLD
WEAPONS weapon/riotbomb_rocket_flying weapons/riot_rocket_flying.ogg COMING SOON
WEAPONS weapon/rocket_flying weapons/rocket_flying.ogg COMING SOON
WEAPONS weapon/shotgun weapons/shotgun.ogg MODIFIED : add pump & cartridge effect
WEAPONS weapon/suicide weapons/suicide.ogg NEW
WEAPONS weapon/slap weapons/slap.ogg NEW
WEAPONS weapon/supertux_flying weapons/supertux_flying.ogg OLD
WEAPONS weapon/supertux_swimming weapons/supertux_swimming.ogg NEW
WEAPONS weapon/teleport_end weapons/teleport_land.ogg OLD
WEAPONS weapon/teleport_start weapons/teleport_start.ogg OLD
WEAPONS weapon/cluzooka_shot weapons/cluzooka_shot.ogg OLD
WEAPONS weapon/cluzooka_hit weapons/cluzooka_hit.ogg OLD
WEAPONS weapon/jetpack weapons/jetpack.ogg NEW
WEAPONS fire/touch_ground weapons/embers.ogg NEW
WEAPONS weapon/construct weapons/construct.ogg NEW
WEAPONS weapon/lowgrav weapons/lowgravity.ogg NEW
WEAPONS weapon/polecat_fart weapons/polecat.ogg NEW
WEAPONS weapon/blowtorch weapons/flame.ogg NEW
WEAPONS weapon/syringe weapons/syringe.ogg NEW
MISC box/falling misc/box_falling.ogg NEW
MISC box/hitting_ground misc/box_hitting_ground.ogg NEW
MISC box/picking_up misc/box_picking_up.ogg NEW
MISC box/medkit_picking_up misc/box_picking_up.ogg NEW
MISC change_weapon misc/change_weapon.ogg OLD
MISC character/change_in_same_team misc/character_change.ogg OLD
MISC start_turn misc/start_turn.ogg OLD
MISC countdown-end_turn misc/countdown-endturn.ogg OLD
MISC end_turn misc/end_turn.ogg OLD
MISC skip_turn misc/skip_turn.ogg NEW
MISC menu/cancel misc/cancel.ogg OLD
MISC menu/clic misc/clic.ogg OLD
MISC menu/error misc/error.ogg OLD
MISC menu/ok misc/ok.ogg OLD
MISC menu/weapon_menu_hide misc/weapon_hide.ogg NEW
MISC menu/weapon_menu_show misc/weapon_show.ogg NEW
MISC menu/newcomer misc/newcomer.ogg OLD
MISC step misc/step.ogg NEW
MISC stepsherif misc/sherif.ogg NEW
MISC sink misc/sink.ogg NEW
MISC victory misc/victory.ogg OLD
MISC music/grenouilles misc/frog_music.ogg MODIFIED : only 30s

i need 2 sound entry :

"stepsherif" when step with the gun in my hand
"happy" when cause much damage to a opponent

and modification in the code for the single profile.xml file

BeBeLiOuS <bebelious>
Project MemberIn charge of this item.
Wed 26 Nov 2008 11:19:00 PM UTC, comment #11:

Triggers done:

weapon/syringe When i use the syringe
polecat (bubbles)
box/falling When a box (weapon or medkit) fall
box/medkit_picking_up When I picked up a medkit
embers When small flames fall to the ground
jumpback When I jump back
constructor When i use constructor
antigravity when i use antigravity (loop)
torch when i use the torch
gas when the polecat made a green cloud

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 11:10:40 PM UTC, SVN revision 5432:

task #6303 : add sound entry : weapon/blowtorch

(Browse SVN revision 5432)

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 10:57:06 PM UTC, SVN revision 5431:

task #6303 : add sound entry : weapon/polecat_fart

(Browse SVN revision 5431)

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 10:17:24 PM UTC, SVN revision 5430:

task #6303 : add sound entry : weapon/lowgrav

(Browse SVN revision 5430)

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 10:08:47 PM UTC, SVN revision 5429:

task #6303 : add sound entry : weapon/construct

(Browse SVN revision 5429)

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 10:03:31 PM UTC, SVN revision 5428:

task #6303 : add sound entry : fire/touch_ground

(Browse SVN revision 5428)

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 09:44:01 PM UTC, SVN revision 5427:

task #6303 : add sound entry : back_jump

(Browse SVN revision 5427)

Frédéric Bertolus <fredb219>
Project Administrator
Wed 26 Nov 2008 09:38:05 PM UTC, SVN revision 5426:

task #6303 : add sound entry : box/medkit_picking_up

(Browse SVN revision 5426)

Frédéric Bertolus <fredb219>
Project Administrator
Thu 20 Nov 2008 09:42:46 PM UTC, comment #3:

Oups, I'm late with this task :( I hope to do it soon but the current development is hardly playable so...

Matthieu Fertré <gentildemon>
Project Administrator
Mon 10 Nov 2008 09:19:19 PM UTC, comment #2:

Nice sounds! I really like them.

Paul Smits <pauluzz>
Project Member
Fri 07 Nov 2008 12:20:11 PM UTC, comment #1:

That's great :) (I have only listen the sound, not yet tested in the game)

Those sounds are quite "generic", they are not limited to a language. I don't if they are perfect the whole world, but probably for a good part of the "occidental" world :)
Moreover sound volumes seems goodly managed :)

Now it's time to criticize ;) :
- could you encode these sound samples in .ogg vorbis to be homogeneous with existing other sound samples? I let you decide if stereo is needed and which ratio is the best.
- next time you make an archive, please, put the file in a directory (for stupid man like me unarchiving in /tmp :))
- could you give english name to the sound files ?

I will add (some of) the needed triggers in the code next week.

Do you use svn trunk currently ? or are you working on a release ? This is just to know how to make your life easier.

Matthieu Fertré <gentildemon>
Project Administrator
Thu 06 Nov 2008 08:25:55 PM UTC, original submission:

I created several new sounds.

http://www.bebelious.fr/wormux/default.zip

I need you give me your opinion

we can put this in the SVN?

I need change in the source code
to trigger new sounds:

Triggers:

weapon/syringe            When i use the syringe
disease                   When i'm infected by syringe or the polecat (bubbles)
box/falling               When a box (weapon  or medkit) fall
box/medkit_picking_up   When I picked up a medkit
embers                    When small flames fall to the ground
jumpback                  When I jump back
constructor When i use constructor
antigravity when i use antigravity (loop)
torch when i use the torch
sherif when I walk with the pistol
gas when the polecat made a green cloud

BeBeLiOuS <bebelious>
Project MemberIn charge of this item.

 

Attached Files
file #6151:  homerun.ogg added by bebelious (18kB - video/ogg)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by fredb219 (Posted a comment)
  • -unavailable- added by pauluzz (Posted a comment)
  • -unavailable- added by gentildemon (Posted a comment)
  • -unavailable- added by bebelious (Submitted the item)
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    Please enter the title of George Orwell's famous dystopian book (it's a date):

     

     

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    Date Changed By Updated Field Previous Value => Replaced By
    Wed 23 Sep 2009 05:07:20 AM UTCgentildemonOpen/ClosedOpen=>Closed
    Mon 06 Jul 2009 07:27:20 PM UTCbebeliousAttached File-=>Added homerun.ogg, #6151
    Tue 24 Mar 2009 09:39:02 AM UTCbebeliousShould be Finished onThu 05 Mar 2009 12:00:00 AM UTC=>Tue 24 Mar 2009 12:00:00 AM UTC
      StatusIn Progress=>Done
      Percent Complete90%=>100%
    Mon 23 Feb 2009 07:50:35 AM UTCbebeliousShould be Finished onThu 12 Feb 2009 12:00:00 AM UTC=>Thu 05 Mar 2009 12:00:00 AM UTC
    Thu 22 Jan 2009 08:56:45 AM UTCbebeliousPercent Complete70%=>90%
    Thu 08 Jan 2009 09:46:51 AM UTCbebeliousShould be Finished onThu 04 Dec 2008 12:00:00 AM UTC=>Thu 12 Feb 2009 12:00:00 AM UTC
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